Psyop / jf-nested-dielectric
Efficient, Physically-Plausible Rendering of Nested Dielectric Surfaces in Production.
☆66Updated 2 years ago
Related projects: ⓘ
- USD schemas, exporters, and importers for Arnold renderer☆66Updated 3 years ago
- Cryptomatte for Arnold☆54Updated 9 months ago
- ☆75Updated 6 years ago
- Extended camera shader for the ever-awesome Arnold Renderer☆67Updated 6 years ago
- Pretty node graph showing dependencies of a USD file☆129Updated last year
- An OSL shader that generates texture to make swirly micro scratch look by controlling the anistropy and roughness.☆54Updated 5 years ago
- Obq_Shaders for Arnold☆53Updated 5 years ago
- A USD Asset Resolver that can replace sub-strings in resolved asset paths☆61Updated 5 years ago
- Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-foc…☆19Updated last year
- A set of physical-based shaders for Mantra renderer☆57Updated 7 years ago
- Auto install Houdini script for Windows and Linux☆32Updated 3 years ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆67Updated 2 years ago
- Houdini VEX/CVEX shader for Arnold☆30Updated 7 years ago
- an "eXtra Small" Python implementation of MaterialX☆44Updated 4 years ago
- Main turret repo, links out to all other components of turret.☆45Updated 5 years ago
- Arnold Interface-compatible display driver and Nuke plugin for direct rendering into the Nuke interface.☆99Updated 4 months ago
- paintable particle node for Maya☆80Updated 5 years ago
- The Tools translate Material Network Nodes to MaterialX file and assign and edit MaterialX file into scene with Arnold Operator.☆41Updated 5 years ago
- simple integration of Nvidia Flex technology into SideFX Houdini☆97Updated last month
- How to split polygons in VEX!☆19Updated 6 years ago
- Batch texture conversion to various render-friendly mip-mapped formats☆95Updated 2 years ago
- Pure Native Nuke Implementation of ACES Display Transforms☆61Updated 3 years ago
- A simple SideFX Houdini package manager☆37Updated 5 years ago
- animation curve format for the VFX industry☆98Updated last month
- Deadline Dispatcher for Gaffer☆36Updated last week
- Houdini Digital Assets and Tools For A Post-Softimage World☆44Updated 6 years ago
- Python Qt Window class for compatibility between VFX programs☆96Updated this week
- My set of OpenColorIO tools and plugins. It currently contains plugins for Houdini and Maya, as well as a tiny Qt standalone application☆52Updated 10 years ago
- Gaffer is an open source application framework designed specifically for creating tools for use in visual effects production.☆59Updated 2 years ago
- ☆25Updated 2 years ago