Psyop / jf-nested-dielectric
Efficient, Physically-Plausible Rendering of Nested Dielectric Surfaces in Production.
☆66Updated 3 years ago
Alternatives and similar repositories for jf-nested-dielectric:
Users that are interested in jf-nested-dielectric are comparing it to the libraries listed below
- Cryptomatte for Arnold☆56Updated last year
- Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-foc…☆20Updated last year
- A set of physical-based shaders for Mantra renderer☆57Updated 7 years ago
- Houdini VEX/CVEX shader for Arnold☆31Updated 7 years ago
- An OSL shader that generates texture to make swirly micro scratch look by controlling the anistropy and roughness.☆54Updated 5 years ago
- ☆76Updated 6 years ago
- USD schemas, exporters, and importers for Arnold renderer☆66Updated 4 years ago
- Obq_Shaders for Arnold☆53Updated 5 years ago
- Pretty node graph showing dependencies of a USD file☆132Updated 2 years ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆69Updated 2 years ago
- My set of OpenColorIO tools and plugins. It currently contains plugins for Houdini and Maya, as well as a tiny Qt standalone application☆53Updated 10 years ago
- PySide helper for Houdini☆40Updated 7 years ago
- Auto install Houdini script for Windows and Linux☆36Updated 3 years ago
- DreamWorks Animation USD Plugins☆100Updated 4 years ago
- paintable particle node for Maya☆80Updated 5 years ago
- Extended camera shader for the ever-awesome Arnold Renderer☆67Updated 7 years ago
- ☆26Updated 3 years ago
- Additional documentation of Houdini Python modules☆24Updated 6 years ago
- A USD Asset Resolver that can replace sub-strings in resolved asset paths☆61Updated 5 years ago
- Houdini Digital Assets and Tools For A Post-Softimage World☆44Updated 7 years ago
- Arnold Interface-compatible display driver and Nuke plugin for direct rendering into the Nuke interface.☆99Updated 8 months ago
- Main turret repo, links out to all other components of turret.☆45Updated 5 years ago
- Universal shader converter for Houdini☆15Updated 7 years ago
- Collection of RenderMan plugins for sampling Houdini geometry.☆46Updated 2 weeks ago
- Collection of notes using Houdini; tips, tricks and small setups that I would otherwise forget☆31Updated 6 years ago
- an "eXtra Small" Python implementation of MaterialX☆45Updated 4 years ago
- How to split polygons in VEX!☆21Updated 6 years ago
- The Tools translate Material Network Nodes to MaterialX file and assign and edit MaterialX file into scene with Arnold Operator.☆43Updated 5 years ago
- Pluggable URI ArResolver for USD☆49Updated last year