zpelgrims / pota
Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-focus highlights.
☆20Updated last year
Alternatives and similar repositories for pota:
Users that are interested in pota are comparing it to the libraries listed below
- Extended camera shader for the ever-awesome Arnold Renderer☆67Updated 7 years ago
- Houdini VEX/CVEX shader for Arnold☆31Updated 7 years ago
- USD schemas, exporters, and importers for Arnold renderer☆66Updated 4 years ago
- an "eXtra Small" Python implementation of MaterialX☆45Updated 4 years ago
- ☆28Updated 6 months ago
- Houdini Sparse Volumetric Fluid Solver☆19Updated this week
- Production Shading Library☆33Updated 2 years ago
- Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-foc…☆110Updated last year
- An OSL shader that generates texture to make swirly micro scratch look by controlling the anistropy and roughness.☆54Updated 5 years ago
- Collection of notes using Houdini; tips, tricks and small setups that I would otherwise forget☆31Updated 6 years ago
- OpenEXR files able to isolate any object of a CG image with a perfect antialiazing☆128Updated 4 months ago
- A set of physical-based shaders for Mantra renderer☆57Updated 7 years ago
- some serious voodo bruh.☆25Updated 6 years ago
- Cycles for Gaffer☆85Updated 2 years ago
- A USD Asset Resolver that can replace sub-strings in resolved asset paths☆64Updated 5 years ago
- PySide helper for Houdini☆40Updated 7 years ago
- Pure Native Nuke Implementation of ACES Display Transforms☆63Updated 3 years ago
- Useful, everyday compositing plugins for Nuke☆83Updated 7 years ago
- ☆76Updated 6 years ago
- Scenefiles of Siggraph2023 Presentation on Simulation Microsolvers and Houdini DOP-Data☆41Updated 8 months ago
- Development repository for OpenVDB AX: a JIT expression language for VDB☆68Updated 4 years ago
- usd-render-benchmark is a testing and benchmarking suite for evaluating various Hydra render delegates using Universal Scene Description …☆22Updated 4 months ago
- Arnold-compatible implementation of Pixar's bump-to-roughness workflow☆11Updated 3 years ago
- Collection of RenderMan plugins for sampling Houdini geometry.☆49Updated 3 weeks ago
- paintable particle node for Maya☆80Updated 5 years ago
- hdRstr: A ReSTIR/RTXDI-based Hydra Render Delegate.☆56Updated last year
- Pretty node graph showing dependencies of a USD file☆132Updated 2 years ago
- Gaffer is an open source application framework designed specifically for creating tools for use in visual effects production.☆33Updated this week
- Houdini Digital Assets and Tools For A Post-Softimage World☆44Updated 7 years ago
- Soap film implementation in Sidefx Houdini☆61Updated 3 years ago