Repository for my german OpenGL Tutorial series. Code for each tutorial can be found in the respective branches
☆42Mar 3, 2020Updated 6 years ago
Alternatives and similar repositories for OpenGLTutorial
Users that are interested in OpenGLTutorial are comparing it to the libraries listed below
Sorting:
- Repository for my german Vulkan Tutorial series. Code for each tutorial can be found in the respective releases☆17Apr 3, 2023Updated 2 years ago
- A small ADB / Fastboot installer for Windows that automatically fetches the latest version from this Github Repository☆12Jul 19, 2021Updated 4 years ago
- A shim that provides support for PyQt4, PyQt5 and PySide☆15Oct 15, 2017Updated 8 years ago
- A simple way to handle UUIDs on Maya nodes.☆15Mar 4, 2014Updated 12 years ago
- X-Ray Engine 1.0 expansion. Original version was used in S.T.A.L.K.E.R.: Shadow of Chernobyl. Vs 2019☆16Jul 4, 2021Updated 4 years ago
- Wrappers around the most common maya.cmds and maya.api use cases☆12Sep 19, 2021Updated 4 years ago
- Maya playblast to mp4☆13Jul 10, 2021Updated 4 years ago
- Generates signatures based on the online help documentation for any maya python API command and stores in a temp file (by url) or in an i…☆15Apr 20, 2021Updated 4 years ago
- Decompilation of Jurassic Park: Operation Genesis (JPOG) and the Toshi Engine version 1.0.☆36Jan 20, 2026Updated 2 months ago
- ☆15Feb 8, 2020Updated 6 years ago
- A port of Doom 3 BFG Edition from OpenGL to DirectX 11☆22Feb 16, 2016Updated 10 years ago
- Template for a Python application installer☆18Mar 29, 2014Updated 11 years ago
- Tag component as a dayu_widgets plugin☆12Dec 15, 2021Updated 4 years ago
- Data-Centric rigging sample data☆19Aug 11, 2021Updated 4 years ago
- RBF Drivers for Blender☆10Oct 14, 2022Updated 3 years ago
- Real-time fluid simulation using smoothed particle hydrodynamics (SPH) by taking advantage of GPU hardware ray tracing for particle neigh…☆13Updated this week
- An example of a Maya "feature" node☆16Sep 13, 2017Updated 8 years ago
- ☆18Feb 13, 2023Updated 3 years ago
- Large game project at the Blekinge Institute of Technology☆10Oct 30, 2020Updated 5 years ago
- Hypervisor from scratch in linux☆13May 8, 2022Updated 3 years ago
- A toolset and pipeline for running zero shot and supervised protein fitness prediction, drop in compatible with scikitlearn☆13Nov 28, 2025Updated 3 months ago
- Postion-based Fluid Simulation☆12Aug 17, 2020Updated 5 years ago
- python completions for maya packages to be used in visual studio code☆16Jan 5, 2019Updated 7 years ago
- Position Based Fluids 2D Tutorial☆15Feb 17, 2022Updated 4 years ago
- Very fast and simple rivet-like solution for attaching objects to skinned meshes in Autodesk Maya☆16Nov 16, 2020Updated 5 years ago
- ☆21Jul 22, 2022Updated 3 years ago
- D3D12 Render Engine☆11Jan 2, 2023Updated 3 years ago
- PyMOL Plugin for displaying polar contacts☆18Mar 11, 2019Updated 7 years ago
- DirectX Texture Tool (dxtex.exe) is an MFC-based application for viewing, manipulating, and building DDS textures for DirectX application…☆14Jan 13, 2023Updated 3 years ago
- Example code to show Blender and Pyside2 integration☆19Sep 23, 2019Updated 6 years ago
- Maya plugin for creating proxy geometry for rigs.☆23Jan 16, 2018Updated 8 years ago
- Assets for the NVIDA RTX Path Tracing SDK☆13Mar 19, 2024Updated 2 years ago
- Uses Maya's network node to create a metanode for tracking data in Maya.☆23Nov 2, 2015Updated 10 years ago
- ☆27Apr 1, 2023Updated 2 years ago
- Tellusim Core SDK Tests Direct3D12, Direct3D11, Metal, Vulkan, OpenGL, OpenGLES, WebGL, WebGPU☆13Nov 11, 2025Updated 4 months ago
- Scripts for car damage system in Godot☆21Aug 4, 2021Updated 4 years ago
- Control wl-gammarelay-rs via applet.☆21Jan 22, 2025Updated last year
- A fully gpu particle system with Directx 11☆10Mar 3, 2026Updated 2 weeks ago
- An implementation of "Strain based dynamics", SCA (2014)☆16Aug 30, 2017Updated 8 years ago