Convert the Racing Game starter kit to XNA 4.0
☆26Mar 27, 2014Updated 11 years ago
Alternatives and similar repositories for XNA-4-Racing-Game-Kit
Users that are interested in XNA-4-Racing-Game-Kit are comparing it to the libraries listed below
Sorting:
- Visualize and control your C++ application with a web browser using variables shared over websockets between C++/JS. No dependencies, sin…☆40Oct 1, 2014Updated 11 years ago
- Code for Extermination Shock☆15Jun 30, 2024Updated last year
- Recursive Wang tiles dataset for blue noise☆15Jan 29, 2016Updated 10 years ago
- NodeGraph - A simple directed graph with visualization UI.☆23Feb 8, 2026Updated 3 weeks ago
- Game engine/framework powering The Driver Syndicate.☆11Updated this week
- symbolic differentiator, partly based on SICP examples. does basic algebraic simplifications on result.☆45May 17, 2016Updated 9 years ago
- a simple C++ class for read-only memory-mapped files☆17May 20, 2024Updated last year
- A tool for remotely monitoring video game playtests.☆49Apr 26, 2015Updated 10 years ago
- Create Debian packages of Unity Engine games☆16Oct 11, 2023Updated 2 years ago
- Graph based GUI tool to automate system tasks☆25Apr 29, 2025Updated 10 months ago
- 3d graphics engine + framework for cerberus (ex-monkey, ex-blitz3d) coders☆38Nov 14, 2019Updated 6 years ago
- An OpenGL implementation for (N)3DS☆48Apr 16, 2016Updated 9 years ago
- Single file, header-only .OBJ mesh loader with zero dependancies☆50Jan 18, 2016Updated 10 years ago
- Map & filter using GCD for NSArray, NSDictionary, NSSet, etc.☆94Feb 15, 2017Updated 9 years ago
- Unity Package for Serialisable Data Structures☆14Nov 14, 2024Updated last year
- An immediate mode font rendering system in C.☆35Feb 17, 2026Updated 2 weeks ago
- Texture conversion/compression tool☆72Jun 22, 2017Updated 8 years ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆41Feb 13, 2021Updated 5 years ago
- GameLiftAgent is a Java application that is used to launch game server processes on Amazon GameLift fleets.☆17Dec 30, 2024Updated last year
- DragonBall Online Client Development (Base: KR 0.50)☆10Jul 31, 2017Updated 8 years ago
- Draw snowflakes with code using Python Turtle☆10Jul 9, 2025Updated 7 months ago
- Ray tracing experiment on the Xbox 360.☆13Oct 6, 2025Updated 5 months ago
- This is a prototype of my Super Monkey Ball clone, Ultra Caveman Spheres, developed for my Youtube channel.☆12Jun 18, 2020Updated 5 years ago
- ☆12Oct 13, 2022Updated 3 years ago
- Tony Hawk's Underground☆16Jul 25, 2025Updated 7 months ago
- Render preview☆11Jun 27, 2019Updated 6 years ago
- Project Tiny enables you to create lightweight Web-based games using the Unity Editor. 📦 [Mirrored from UPM, not affiliated with Unity T…☆11Jul 23, 2021Updated 4 years ago
- Flow-based programming framework☆15Apr 9, 2018Updated 7 years ago
- Adds world space functionality to Unity's UI Toolkit Documents☆10Dec 28, 2023Updated 2 years ago
- Dear ImGui 2D scripting language inspired by Werkzeug from Farbrausch☆38May 11, 2023Updated 2 years ago
- Source code for Postal 1.☆43Oct 23, 2018Updated 7 years ago
- A single header library for managing game entity hierarchies.☆43Nov 13, 2020Updated 5 years ago
- Code accompanying the Medium article "Dependency Injection for Games"☆14Sep 3, 2023Updated 2 years ago
- Simple AI Gateway Skyrim Mod Gateway Server☆14Sep 12, 2023Updated 2 years ago
- A WebGL reimagination of Stunts.☆15Aug 25, 2011Updated 14 years ago
- C++14 CSV Stream based on C File API☆10Mar 25, 2022Updated 3 years ago
- Game Foundation core package.This package contains the following components: ▪ Inventory System ▪ Virtual Currency Wallet ▪ Properties Sy…☆11Jun 11, 2021Updated 4 years ago
- Cross platform C++ template-based IPC library.☆11Jul 14, 2022Updated 3 years ago
- 🧊 Specification for Universal Shading Language (In Progress)☆17May 10, 2025Updated 9 months ago