Pegorari / tagarela
Lip Sync Solution for Unity3D
☆56Updated 10 years ago
Alternatives and similar repositories for tagarela:
Users that are interested in tagarela are comparing it to the libraries listed below
- This is a sample to run the vertex texture animation in Unity.☆37Updated 9 years ago
- Simple GPU water ripples in Unity 5.☆27Updated 8 years ago
- Using AppendStructuredBuffer / ConsumeStructuredBuffer GPU Particle Sample for Unity☆25Updated 7 years ago
- A procedural model generator for Unity.☆22Updated 8 years ago
- Marching Cubes using DX11 geometry shaders in Unity 4 and 5☆47Updated 7 years ago
- A third person camera system for Unity using Chase Camera☆40Updated 13 years ago
- Procedural skinned mesh animation 🐍 for Unity.☆86Updated 7 years ago
- TressFX Portation for Unity3D☆108Updated 8 years ago
- ☆21Updated 6 years ago
- Node Editor for Raymarch Model System☆36Updated 7 years ago
- Adaptation of the standard Unity PBS shader to include Toon lighting☆28Updated 7 years ago
- Unity: "Lucy" from The Stanford 3D Scanning Repository☆19Updated 8 years ago
- ☆67Updated 5 years ago
- test code for Unity built-in shader internalskinning.compute☆47Updated 6 years ago
- Camera projective uv-mapper☆50Updated 4 years ago
- IK Solver using Cyclic Coordinate Descent on Unity☆39Updated 5 years ago
- A volumetric particle system for Unity3D.☆68Updated 9 years ago
- A highly experimental hair rendering and simulation solution for the Unity game engine☆41Updated 3 years ago
- simple gi library for unity☆11Updated 10 years ago
- ☆29Updated 7 years ago
- Simple automated traffic using Easy Roads 3D as the path information☆10Updated 6 years ago
- Utility library to voxelize meshes in Unity☆58Updated 9 years ago
- A surface shader based on ShaderX1☆43Updated 6 years ago
- Highly Experimental, General-Purpose Shuriken particle shaders for Unity3D☆37Updated 3 years ago
- using ComputeShader☆29Updated 6 years ago
- The shader scaffolding tool for Unity.☆46Updated 7 years ago
- ☆35Updated 5 years ago
- HiResRecorder is a unity3D plugin for capturing high resolution in-game video.☆24Updated 7 years ago
- A Game-Ready Hair Authoring Tool☆33Updated 5 years ago
- Using SRP to create a volumetric occlusion mask for objects to use in their render pass☆18Updated 6 years ago