PatchMixolydic / laria
☆17Updated this week
Related projects: ⓘ
- Work-in-Progress NES / Famicon Image Editor & Map Creator☆13Updated 2 years ago
- Rust 3d collision detection using glam☆15Updated 4 years ago
- rib: a Rust collada importer for your 3D game projects☆17Updated 3 years ago
- A NES emulator written in Rust☆117Updated last year
- Dwarf Fortress inspired frontend to Veloren, the multiplayer RPG voxel game written in Rust☆16Updated last year
- ☆15Updated this week
- A rusty, dual-wielding Quake and Half-Life texture WAD parser.☆18Updated 5 months ago
- A trig-less 2d line of sight algorithm in Rust☆23Updated 3 years ago
- Terrible, terrible voxel thing, written in Rust.☆11Updated last year
- A framework for making games using Macroquad.☆22Updated 2 years ago
- Gameboy emulator in Rust☆27Updated last year
- A (very early stages) mildly opinionated micro-engine for building 2D fighting games with bevy☆11Updated 2 years ago
- Small game where you play a big spider chasing small spiders, written in Rust and Macroquad.☆16Updated 2 years ago
- ☆11Updated 2 weeks ago
- A mid-level Vulkan abstraction library for the experts and the masses.☆10Updated 4 years ago
- A interface for Rust to interact with the taskbar☆19Updated 2 years ago
- Life before `main()`☆17Updated 3 years ago
- A generic media layer for graphics, IO, and audio for desktop and the browser☆16Updated 2 months ago
- Bevy plugin to use console to get information from ECS☆24Updated 2 years ago
- ☆32Updated 10 months ago
- The boardgame Hive, written in Rust☆16Updated 6 months ago
- A dynamic library helper for rust crates☆32Updated last year
- Non-owning unsafe I/O☆20Updated 5 months ago
- ☆35Updated this week
- The tiniest sort☆15Updated 4 years ago
- Little 2D physics engine used for my game Crate Before Attack.☆28Updated 3 years ago
- A library and tool for automata and formal languages, inspired by JFLAP☆26Updated 2 years ago
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆24Updated 9 months ago
- A Rust crate to expressively declare bitfield-like structs☆46Updated 3 weeks ago
- A Rust crate providing a configurable virtual file system for game assets, a la PhysFS☆9Updated last year