PacktPublishing / Game-Development-with-Unity-for-.NET-DevelopersLinks
Game Development with Unity for .NET Developers , published by Packt.
☆46Updated 2 years ago
Alternatives and similar repositories for Game-Development-with-Unity-for-.NET-Developers
Users that are interested in Game-Development-with-Unity-for-.NET-Developers are comparing it to the libraries listed below
Sorting:
- A command-line parser for Unity 2019.3 and newer in the style of PlayerPrefs.☆60Updated last year
- Modular and high-performed Unity Goal Oriented Action Planner with well designed visual graph editor☆83Updated last year
- [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Unitys C# stateless physics library.Built on top of the Unity C# DOTS fra…☆48Updated last month
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆45Updated 4 years ago
- Unity Animation Engine by Playable API☆45Updated 8 years ago
- Spatial hashing for Unity using ECS/DOTS☆58Updated 2 years ago
- Demo repository for URP + Frustrum Culling + Jobs☆32Updated 4 years ago
- Unity Inspector Graph Tool☆78Updated last year
- Concept about UtilityAI in ECS☆53Updated 5 years ago
- Play/blend animations, animator controllers in runtime. Uses playable API☆53Updated last year
- A framework for open world style scene streaming in Unity☆62Updated 6 years ago
- Flying pathfinding prototype using an Octree in Unity 3D☆76Updated 6 years ago
- Fast, idiomatic C# implementation of Flatbuffers☆53Updated last year
- A Unity development framework designed for efficient, flexible and professional workflows.☆41Updated last week
- Collection of Voxel Utilities for Unity☆75Updated 7 years ago
- Easy to use GPU instance manager for Unity.☆52Updated last year
- [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 UI Toolkit is a set of features, resources and tools for developing user …☆47Updated 4 years ago
- Tests to check the determinism of the basic floating point arithmetic operations on different devices using Unity.☆43Updated 2 years ago
- Implementation of generic spatial partitioning algorithm (Quadtree) for Unity.☆39Updated 4 years ago
- ☆37Updated last week
- To demonstrate the uses of Unity Stencil Buffer with outlining, filling polygons, defining reflected area and depth failed method of shad…☆47Updated 5 years ago
- Manage Addressables using Sync, Async(.NET / UniTask), Coroutine, Lifetime Managing systems with results caching☆47Updated last year
- ☆63Updated 2 years ago
- A unified framework for implementing ability systems in Unity☆37Updated 6 years ago
- Timelord is a demo for custom blending of Unity3D Timelines.☆43Updated 7 years ago
- Recreate 3rd Person Character Controller from Unity Standard Assets☆38Updated 5 months ago
- A collection of common frameworks and tools for Unity-based projects☆79Updated 2 years ago
- An extension to Unity Timeline that supports runtime object bindings.☆63Updated 3 years ago
- Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand …☆47Updated 4 years ago
- A unity plugin that automatically calculates smooth normals for outline rendering.☆81Updated 9 months ago