PacktPublishing / Game-Development-with-Unity-for-.NET-Developers
Game Development with Unity for .NET Developers , published by Packt.
☆43Updated 2 years ago
Alternatives and similar repositories for Game-Development-with-Unity-for-.NET-Developers:
Users that are interested in Game-Development-with-Unity-for-.NET-Developers are comparing it to the libraries listed below
- Unity Inspector Graph Tool☆73Updated last year
- UniRecast - navigation mesh toolset for Unity3D using DotRecast☆63Updated 2 months ago
- ☆54Updated 2 months ago
- Implementation of generic spatial partitioning algorithm (Quadtree) for Unity.☆34Updated 4 years ago
- A command-line parser for Unity 2019.3 and newer in the style of PlayerPrefs.☆57Updated last month
- Unity APIs that may be useful but not mentioned in the documentation.☆42Updated 2 months ago
- [deprecated] A gameplay framework to simplify Unity development.☆45Updated 6 years ago
- ☆63Updated last year
- This project demonstrates a few ways to implement moving 3d objects (casters) that project some decal (see Decal Documentation in URP) on…☆52Updated 2 years ago
- Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand …☆47Updated 3 years ago
- A Gameplay Ability System for Unity☆49Updated 4 months ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 3 years ago
- Timelord is a demo for custom blending of Unity3D Timelines.☆43Updated 6 years ago
- Unity Animation Engine by Playable API☆44Updated 7 years ago
- ☆48Updated last week
- A simple collection of jobs used for view frustum culling☆51Updated 5 years ago
- Modular and high-performed Unity Goal Oriented Action Planner with well designed visual graph editor☆64Updated 10 months ago
- Flying pathfinding prototype using an Octree in Unity 3D☆73Updated 5 years ago
- ☆51Updated 9 months ago
- To demonstrate the uses of Unity Stencil Buffer with outlining, filling polygons, defining reflected area and depth failed method of shad…☆45Updated 4 years ago
- Visual graph in editor to see dependencies/references of an asset on Unity (based on UE4 reference viewer)☆36Updated 5 years ago
- Fast, idiomatic C# implementation of Flatbuffers☆46Updated 11 months ago
- A framework for open world style scene streaming in Unity☆56Updated 5 years ago
- ☆45Updated last month
- A collection of extensions and native containers for DOTS to write more performant code☆35Updated this week
- Visual behaviour & AI design tool for Unity.☆34Updated last year
- Unity中2D绳索的实现☆26Updated 2 years ago
- Unity animation compressor☆69Updated 8 months ago
- An extension to Unity Timeline that supports runtime object bindings.☆54Updated 2 years ago
- Handle Events and States in Unity, Really Easy to Use and High Performant, We are now in Asset Store ! https://assetstore.unity.com/packa…☆68Updated 3 months ago