☆75Jul 5, 2023Updated 2 years ago
Alternatives and similar repositories for TechnicalNote
Users that are interested in TechnicalNote are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 1静态对象的一次性 shadowmap 生成,避免反复投影流程 可以介绍 cpu culling 和gpu 渲染时间 2支持超大地图滚动模式 避免一次性生成的范围限制☆65Mar 16, 2020Updated 6 years ago
- Unity Bake LightMap with light cullmask☆12Aug 2, 2019Updated 6 years ago
- Shader of PBR for Unity☆123Mar 28, 2021Updated 5 years ago
- LookdevCalibration☆14Dec 10, 2020Updated 5 years ago
- Plane Shadow For URP☆12Sep 18, 2020Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A realistic & physically based human skin shader☆12Apr 3, 2018Updated 8 years ago
- Runtime Transform manipulation for Unity☆13Jan 20, 2020Updated 6 years ago
- URP shader and feature example☆120May 12, 2026Updated 2 weeks ago
- 各种常见shadowmap 渲染技术对比☆27Jan 9, 2022Updated 4 years ago
- 四叉树管理大场景☆53Jul 28, 2018Updated 7 years ago
- ☆33Jun 22, 2021Updated 4 years ago
- Pre-Integrated Skin with curve approximate and LUT☆65Oct 18, 2022Updated 3 years ago
- unity的残影效果☆16Apr 4, 2023Updated 3 years ago
- Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in j…☆62Jun 5, 2018Updated 7 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Unity Simple SSR - Screen Space Reflections post processing effect☆54May 1, 2018Updated 8 years ago
- ☆30Aug 10, 2019Updated 6 years ago
- Unity中的分形闪电☆28Jul 4, 2018Updated 7 years ago
- unity 集成c++ protobuf☆11May 3, 2019Updated 7 years ago
- Learning Base Shadow Map☆27Aug 8, 2017Updated 8 years ago
- URP个人练习项目☆118Apr 7, 2021Updated 5 years ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆25Jul 3, 2019Updated 6 years ago
- A Unity Animation Path Preview Unity 动画路径预览工具☆130Mar 13, 2025Updated last year
- unity 大地形切割、加载、AB☆234May 3, 2019Updated 7 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- 一种手游可用的 高性能简化水面反射☆28Jan 11, 2020Updated 6 years ago
- ■■百人计划■■百人计划先行版 - 大世界雾效教案☆46Aug 23, 2022Updated 3 years ago
- Unity Basic Shader☆624Jun 12, 2024Updated last year
- 扩展Unity的Standard PBR☆435Feb 27, 2019Updated 7 years ago
- c# AOI基于格子灯塔模式的Unity 工程 版本2017.1.1p2 c# aoi base on grid by lighthouse model, open by unity version 2017.1.1p2☆12Sep 22, 2017Updated 8 years ago
- [ Unreal to Unity ] Exponential Height Fog☆34Jul 23, 2019Updated 6 years ago
- unity中使用自定义mesh来实现绳子~~橡皮筋~~效果☆40Sep 26, 2019Updated 6 years ago
- 反编译的TrueSync代码☆27May 10, 2019Updated 7 years ago
- Demos for custom Unity Scriptable Render Pipeline.☆147May 7, 2020Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- 自定义实现级联阴影☆85Dec 25, 2018Updated 7 years ago
- shaderlab lib~☆57Jun 20, 2022Updated 3 years ago
- unity 使用原生astc兼容性和性能测试☆31May 3, 2022Updated 4 years ago
- Volumetric cloud for mobile platforms: completely procedural, and can fly through.☆46Apr 1, 2020Updated 6 years ago
- A Post-processing outline in URP with layer.☆27Jun 25, 2020Updated 5 years ago
- PreIntegrate Skin SSS LUT Generator for Unity.☆68Mar 11, 2023Updated 3 years ago
- 基于8叉树实现的体素化阴影 unity技术团队建议大地形采用代替烘焙☆41Feb 4, 2021Updated 5 years ago