CUHK-AIM-Group / MonoSplatLinks
[CVPR'25] MonoSplat: Generalizable 3D Gaussian Splatting from Monocular Depth Foundation Models
☆26Updated last week
Alternatives and similar repositories for MonoSplat
Users that are interested in MonoSplat are comparing it to the libraries listed below
Sorting:
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆53Updated 6 months ago
- ☆31Updated 6 months ago
- GVKF: Gaussian Voxel Kernel Functions for Highly Efficient Surface Reconstruction in Open Scenes☆45Updated 5 months ago
- Official repo for "CasualHDRSplat: Robust High Dynamic Range 3D Gaussian Splatting from Casually Captured Videos"☆20Updated last month
- [NeurIPS 2024] Gaussian Graph Network: Learning Efficient and Generalizable Gaussian Representations from Multi-view Images☆19Updated 2 months ago
- Undistorted Depth Support for ScanNet++☆17Updated last year
- GLS: Geometry-aware 3D Language Gaussian Splatting☆39Updated 3 months ago
- ☆18Updated 6 months ago
- Official implementation of the paper "Feature Splatting for Better Novel View Synthesis with Low Overlap"☆15Updated 5 months ago
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆47Updated 4 months ago
- [NeurIPS 2024] Binocular3DGS: Binocular-Guided 3D Gaussian Splatting with ViewConsistency for Sparse View Synthesis☆54Updated 7 months ago
- [ECCV 2024] SAGS: Structure-Aware 3D Gaussian Splatting☆23Updated 8 months ago
- CoSurfGS: Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction☆59Updated 5 months ago
- RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆40Updated 2 months ago
- VF-NeRF code. We learn to densely reconstruct indoor from multi-view images by representing the surface with Vector Fields (VF). We devel…☆20Updated 8 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆99Updated 10 months ago
- official code of CVPR2025 Evolsplat☆40Updated 2 months ago
- ☆36Updated 2 months ago
- "VicaSplat: A Single Run is All You Need for 3D Gaussian Splatting and Camera Estimation from Unposed Video Frames"☆74Updated last week
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆44Updated 9 months ago
- [AAAI'24] NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Views☆71Updated 4 months ago
- ☆29Updated 11 months ago
- The offical code repository for SC-4DGS.☆59Updated 10 months ago
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆37Updated 6 months ago
- [3DV'25 ] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering☆30Updated 6 months ago
- [CVPR 2025] Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenes☆61Updated 2 months ago
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆52Updated last year
- GS-SR: Gaussian Splatting for Surface Reconstruction☆70Updated 2 months ago
- Spurfies: Sparse Surface Reconstruction using Local Geometry Priors☆26Updated 6 months ago
- [CVPR 2025] MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks☆62Updated last week