CUHK-AIM-Group / MonoSplatLinks
[CVPR'25] MonoSplat: Generalizable 3D Gaussian Splatting from Monocular Depth Foundation Models
☆30Updated last month
Alternatives and similar repositories for MonoSplat
Users that are interested in MonoSplat are comparing it to the libraries listed below
Sorting:
- The offical code repository for SC-4DGS.☆63Updated 11 months ago
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆54Updated 8 months ago
- "VicaSplat: A Single Run is All You Need for 3D Gaussian Splatting and Camera Estimation from Unposed Video Frames"☆79Updated last month
- [Arxiv'24] LangSurf: Language-Embedded Surface Gaussians for 3D Scene Understanding☆32Updated 4 months ago
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆47Updated 5 months ago
- Localized Gaussian Point Management☆68Updated last month
- Streaming 3D Reconstruction with Explicit Spatial Pointer Memory☆98Updated last week
- ☆63Updated 7 months ago
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆44Updated 10 months ago
- ☆18Updated 7 months ago
- ☆29Updated last year
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆58Updated 4 months ago
- Undistorted Depth Support for ScanNet++☆17Updated last year
- ☆31Updated 7 months ago
- RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆43Updated 4 months ago
- Code for "Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views", CVPR 2025☆41Updated last week
- [NeurIPS 2024] Binocular3DGS: Binocular-Guided 3D Gaussian Splatting with ViewConsistency for Sparse View Synthesis☆56Updated 8 months ago
- [3DV'25 ] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering☆33Updated 8 months ago
- ☆116Updated 8 months ago
- Official implementation of "E3D-Bench: A Benchmark for End-to-End 3D Geometric Foundation Models"☆88Updated last month
- Spurfies: Sparse Surface Reconstruction using Local Geometry Priors☆26Updated 8 months ago
- FlashDreamer, a training-free approach for completing a 3D scene from a single image, significantly reducing the need for multi-view inpu…☆15Updated 3 months ago
- [ECCV 2024] SAGS: Structure-Aware 3D Gaussian Splatting☆26Updated last week
- ☆16Updated 6 months ago
- GVKF: Gaussian Voxel Kernel Functions for Highly Efficient Surface Reconstruction in Open Scenes☆47Updated 6 months ago
- (CVPR 2024) NViST: In the wild New View Synthesis from a Single Image with Transformers☆41Updated 9 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆102Updated 11 months ago
- UniGeo: Taming Video Diffusion for Unified Consistent Geometry Estimation☆113Updated last month
- [ECCV2024] Official implementation of PFGS: High Fidelity Point Cloud Rendering via Feature Splatting, feel free to render your colorful …☆37Updated 7 months ago
- VF-NeRF code. We learn to densely reconstruct indoor from multi-view images by representing the surface with Vector Fields (VF). We devel…☆20Updated 9 months ago