NewChromantics / PopMovieTexture_ReleaseLinks
http://popmovie.xyz watermarked releases of PopMovieTexture Unity plugin. Repository itself contains ONLY demo projects, download the .unitypackage from the releases page. Purchase from the asset store https://www.assetstore.unity3d.com/#!/content/59097
☆28Updated 3 years ago
Alternatives and similar repositories for PopMovieTexture_Release
Users that are interested in PopMovieTexture_Release are comparing it to the libraries listed below
Sorting:
- Control motion vector generation from timeline☆43Updated 7 years ago
- An example that shows how to rotate a WebCamTexture according to the screen rotation.☆32Updated 9 years ago
- Unity3d DelaunayTriangulation☆14Updated 7 years ago
- Creating Mesh and Shader☆17Updated 11 years ago
- ☆12Updated 7 years ago
- Simple GPU water ripples in Unity 5.☆27Updated 9 years ago
- HiResRecorder is a unity3D plugin for capturing high resolution in-game video.☆24Updated 8 years ago
- Testing a sphere point picking function.☆25Updated 7 years ago
- This is heavily based on the scripts provided in the Mic Control (https://www.assetstore.unity3d.com/en/#!/content/12518) asset package.☆30Updated 9 years ago
- ☆19Updated 8 years ago
- ☆16Updated 10 years ago
- ☆30Updated 7 years ago
- Low poly basic shape library for Unity☆43Updated 9 years ago
- Unity VR Experiements with NVIDIA's GPU Gems as Ported by Scrawk☆15Updated 9 years ago
- Unity example: drawing something like a pincushion☆37Updated 9 years ago
- Sync Utilities For UNET☆35Updated 2 years ago
- Synchronize multiple Unity Timeline via UDP☆34Updated 6 years ago
- Unity example -- Disable occlusion culling on specific game objects.☆12Updated 10 years ago
- VJing with real-time 60 fps render on iPhone☆37Updated 8 years ago
- A small collection of script/shader templates for Unity.☆15Updated 9 years ago
- Quasi-AR with gyroscopic input☆65Updated 8 years ago
- ☆13Updated 7 years ago
- This is an obsolete version of LASP. Use the latest version 👉☆11Updated 7 years ago
- Using AppendStructuredBuffer / ConsumeStructuredBuffer GPU Particle Sample for Unity☆25Updated 7 years ago
- This is default "NetworkManager" extension. Auto Connection, Event Logging, Lots of EventHandler, and include these samples.☆9Updated 5 years ago
- The shader scaffolding tool for Unity.☆45Updated 7 years ago
- An example of HLSL fog and surface shader fog.☆27Updated 12 years ago
- ☆32Updated 6 years ago
- Live coding rig for Channel 18 at SuperDeluxe☆30Updated 7 years ago
- Unity project with automated setup and update for using the VisualEffectGraph from the GitHub repository☆38Updated 6 years ago