A demo project used in the post-processing stack presentation at Unite 2017 Tokyo.
☆24May 3, 2017Updated 8 years ago
Alternatives and similar repositories for PostProcessingDemo
Users that are interested in PostProcessingDemo are comparing it to the libraries listed below
Sorting:
- AnimClipExtract的Demo展示提取AnimationClip的方法☆23Aug 10, 2018Updated 7 years ago
- ☆14Jan 29, 2017Updated 9 years ago
- VJing set for FEMM live performance at REPUBLIC☆31Aug 15, 2019Updated 6 years ago
- Particle system using Curl Noise for Unity.☆34Dec 7, 2018Updated 7 years ago
- Simple Radar Shader with object display support by default using Arrays☆20Jun 16, 2019Updated 6 years ago
- r☆14Sep 18, 2019Updated 6 years ago
- A 3D tool that renders cities in 3D using 2D OpenStreetMap XML files☆26Feb 7, 2018Updated 8 years ago
- Proceso posterior para el sombreador de tramado que se puede usar con URP en Unity☆11Jun 23, 2023Updated 2 years ago
- Theta Vのストリーミング映像をリアルタイムでリフレクションさせるテスト☆12Dec 17, 2018Updated 7 years ago
- Unity project for the table-top projection game, LITTAI.☆22Feb 20, 2016Updated 10 years ago
- LeaderboardForUnityWebGL☆22Dec 9, 2017Updated 8 years ago
- A small collection of script/shader templates for Unity.☆15Apr 12, 2016Updated 9 years ago
- Unity CommandBuffer Examples☆25Feb 13, 2018Updated 8 years ago
- ☆79Feb 4, 2019Updated 7 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆45May 24, 2019Updated 6 years ago
- Proof of concept for a translucency / fake subsurface-scattering shader, using multiple passes with different blend ops to calculate thic…☆43Jul 9, 2018Updated 7 years ago
- Library to deal with threading idiosyncrasies in Unity.☆10May 6, 2019Updated 6 years ago
- Sensor fusion for Unity (gyroscope and accelerometer) to get smooth orientation data from mobile devices without drift. Based on github.c…☆34Nov 21, 2016Updated 9 years ago
- Lightweight hand detection model for Unity Barracuda☆51Feb 15, 2023Updated 3 years ago
- Interaction recognizer for LITTAI project.☆20Feb 20, 2016Updated 10 years ago
- ☆31Feb 4, 2021Updated 5 years ago
- Unityで、物理関係等の計算などをするためのクラス☆14Oct 21, 2018Updated 7 years ago
- ☆15May 5, 2018Updated 7 years ago
- ☆20May 12, 2020Updated 5 years ago
- ☆37Jun 21, 2017Updated 8 years ago
- ブラウザ上でMediaPipeを動かし、推論結果をJavaScript→Unity WebGL連携で表示するサンプルです。☆17Feb 22, 2021Updated 5 years ago
- RICOH THETA API v2 Unity Wrapper☆15Sep 18, 2015Updated 10 years ago
- this is just a copy of https://code.msdn.microsoft.com/windowsdesktop/DirectCompute-Graphics-425de5a8☆11Nov 1, 2017Updated 8 years ago
- An example showing how to generate per-object motion vectors when using DrawMesh.☆79Oct 2, 2017Updated 8 years ago
- ☆15Nov 27, 2019Updated 6 years ago
- Medievil Soul VFX in Unity3D 2019.4.0f1☆12Aug 7, 2020Updated 5 years ago
- Unity plugin for make button switch, knob switch and rocker element in scene.☆14Nov 14, 2025Updated 4 months ago
- Unity CurlNoise particle sample☆26Jul 26, 2018Updated 7 years ago
- Implementation of Valve Software's OpenVR API.☆73Jul 29, 2017Updated 8 years ago
- ☆60Dec 6, 2017Updated 8 years ago
- A simple implementation of MetaBlobs rendered with an ImageEffect☆17Aug 16, 2018Updated 7 years ago
- Simple matte composition with Unity☆14Nov 28, 2020Updated 5 years ago
- An example of using Tensorflow and ONNX models with Unity Barracuda inference engine for image classification and object detection.☆20Dec 28, 2020Updated 5 years ago
- BezierPath for unity☆14Jan 29, 2019Updated 7 years ago