MrPifo / UnityShapesWrapperLinks
This is an extension script for the Unity package "Shapes" https://acegikmo.com/shapes/
☆23Updated 3 months ago
Alternatives and similar repositories for UnityShapesWrapper
Users that are interested in UnityShapesWrapper are comparing it to the libraries listed below
Sorting:
- Simple Blackboard for Unity is a flexible runtime data container that can contain any count of properties of any type. The properties can…☆56Updated last year
- Unity editor tool for quickly changing the game's color palette☆67Updated last year
- Custom Nodes for Shader Graph. Updated for Unity 2019.4 - 2021.2☆44Updated 4 years ago
- Package for taking gameplay screenshots in the Unity Editor across all three pipeline types☆59Updated 3 years ago
- Simple Unity3D Easing☆34Updated last year
- A simple wrapper for System.Guid☆22Updated 3 years ago
- Unity tool to pack texture assets via any custom material/shader.☆33Updated 2 years ago
- A Minimal FSM in C# that I use in Unity☆48Updated 4 years ago
- Scripting functionality to efficiently read terrain layer weights. Can be used to drive physics, VFX and/or SFX.☆65Updated 3 years ago
- A Unity Editor Window for uploading builds to Itch.io☆22Updated 2 years ago
- A simple implementation of Observable types in Unity that work seamlessly with the editor.☆53Updated last week
- A powerful, modular first/third person controller for Unity.☆4Updated 2 years ago
- Functions for making a simple grid inventory in Unity☆37Updated 3 years ago
- A serializable class that holds the reference to an interface☆19Updated 3 years ago
- Tools to make Unity3D UI connections better.☆50Updated 7 months ago
- A bunch of useful Unity tools assisting with pooling and tweening and a lot more.☆31Updated 3 years ago
- Plugin to track your dev time in Unity☆13Updated 3 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆62Updated 3 years ago
- Simple tweening for any data, akin to AnimationCurve & Gradient☆37Updated 3 years ago
- A procedural animation movement system made for bugs and other spider-like creatures☆18Updated 3 years ago
- Add comments to the inspector via a Comment attribute or component☆19Updated last year
- Create Scriptable Objects from the Unity Editor.☆24Updated 2 years ago
- Unity3D core API fixes - NOT released by Unity, but heavily used by AssetStore publishers☆39Updated 10 months ago
- 👨👩👧 Format strings with HTML-like tags (Unity's Rich Text) in LINQ fashion☆24Updated 2 years ago
- Replaces Update with a high performance subscription model and allows multi-threaded scripts to "inject" code into the main Unity thread.☆33Updated last year
- Editor extension for Unity with various tools to help working with skinned meshes.☆23Updated 4 years ago
- Customizable Unity Editor notification sounds - Like EditorApplication.Beep() but configurable☆45Updated last year
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆32Updated 4 years ago
- A simple Unity character controller☆32Updated 7 months ago
- ⚙ Tool for convenient ScriptableObject's creation☆40Updated 3 weeks ago