20chan / Mesh27SliceLinks
unity mesh 27-slicing tool
☆33Updated 3 years ago
Alternatives and similar repositories for Mesh27Slice
Users that are interested in Mesh27Slice are comparing it to the libraries listed below
Sorting:
- ⬜ Old school image flow effect for Unity Urp☆42Updated 2 weeks ago
- Unity editor tool for quickly changing the game's color palette☆67Updated last year
- A Unity implementation for arbitrarily shaped Reverb Zones.☆28Updated 4 years ago
- A segmented radial health bar shader for Unity 2019 and up☆3Updated 7 months ago
- Unity extension that lets you assign any Object field by choosing it from the scene view.☆79Updated last month
- Allows using AnimationCurves in a Unity ShaderGraph.☆48Updated 4 years ago
- Package for Unity which allows to contruct meshes in an adjustable shape of pipe and generate LOD☆35Updated 2 years ago
- Post-processing effects manager for Unity3D (URP & HDRP) in order to simulate different color palettes for color blind☆35Updated 4 years ago
- A tool for adjusting bone proportions in real time for Unity Humanoid Rigs.☆54Updated 9 months ago
- A Unity add-on to control foliage placement☆31Updated 4 years ago
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missin…☆79Updated last year
- Basic Unity editor window that allows you to find materials by shader.☆36Updated last year
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆62Updated 3 years ago
- Custom Nodes for Shader Graph. Updated for Unity 2019.4 - 2021.2☆58Updated 4 years ago
- Code for creating a render feature in Unity URP that adds outlines to meshes☆27Updated 2 years ago
- ⬜ OldMovie Post Effect for Unity Urp☆44Updated 2 weeks ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆49Updated 5 years ago
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆59Updated 2 years ago
- Use ShaderGraph as a texture creation tool!☆81Updated last year
- A collection of common and useful Unity C# scripts to help you create projects quicker☆75Updated last year
- Procedural Stochastic Texturing for Unity URP terrain☆57Updated 2 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆54Updated 2 years ago
- A simple shadergraph for making spinners for button borders or loading indicators☆26Updated 3 years ago
- Noise generation plugin for Unity☆26Updated 3 years ago
- An example of a simple UI rays shader.☆57Updated 6 years ago
- Unity3D core API fixes - NOT released by Unity, but heavily used by AssetStore publishers☆39Updated 10 months ago
- A property drawer that automagically assigns a reference to your field☆65Updated last year
- View and navigate your selection history!☆30Updated 10 months ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 2 years ago
- A simple generic pooling script for Unity3D with a helper class☆36Updated 7 years ago