unity mesh 27-slicing tool
☆35Sep 6, 2021Updated 4 years ago
Alternatives and similar repositories for Mesh27Slice
Users that are interested in Mesh27Slice are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A Unity Package for high performance dynamic mesh generation of 2D and 3D shapes with rounded edges/corners.☆48Feb 1, 2024Updated 2 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆16Dec 29, 2024Updated last year
- Blender`s Shakify addon in Unity!☆19Jun 28, 2025Updated last year
- This Unity project is a very simple XR interactions example that implements grabbing and climbing using Unity's multiplatform APIs.☆16Sep 11, 2019Updated 6 years ago
- Drops Objects In Edit Mode☆39Nov 23, 2024Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆16Aug 15, 2024Updated 2 years ago
- ☆13Feb 3, 2025Updated last year
- Draw shapes (circle,line,arrow) with one line of code in Unity☆18Jun 5, 2025Updated last year
- Unity package implementing clustered capsule/character occlusion☆157Sep 14, 2024Updated last year
- Edge detection with Depth, Normal and MeshID.☆24Sep 27, 2024Updated last year
- Procedural generation of 3D maps with snappable meshes☆36Jan 14, 2025Updated last year
- A polyhedral mesh generation library for Unity based on the halfedge data structure☆42Updated this week
- ☆29Jan 28, 2021Updated 5 years ago
- Unity editor tool to visualize positions in the scene.☆16Jun 11, 2025Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Unity based Terrain Analyzer that filters maps by strategic regions based on custom attributes☆15May 11, 2017Updated 9 years ago
- “Simple Side-Menu” is a simple solution to adding sliding side menus into your Unity project which work extremely well for both mobile an…☆29Apr 18, 2022Updated 4 years ago
- Screen Space Metaballs using URP's ScriptableRendererFeature☆74Feb 18, 2022Updated 4 years ago
- Some naive experiments with procedural city generation in Unity☆20Feb 21, 2020Updated 6 years ago
- Runtime Transform manipulation for Unity☆13Jan 20, 2020Updated 6 years ago
- ☆20Jan 2, 2025Updated last year
- ⬜ Gradient Map post effect for Unity Urp☆27Jun 9, 2025Updated last year
- A quick and simple image noise and pattern generator for Unity (Editor)☆25Aug 2, 2022Updated 4 years ago
- A simple notification system to display plain text in VR for Unity engine☆17Sep 20, 2018Updated 7 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A system to keep TextMeshPro styles consistent throughout a project.☆13Mar 10, 2021Updated 5 years ago
- My custom set of Standard Unity3D (v5+) shaders as used in my current game in development: https://twitter.com/hauntedoutbreak☆12Dec 27, 2015Updated 10 years ago
- Optimized Center of Rotation skinning in unity☆27Jun 7, 2022Updated 4 years ago
- Timeline Playable, Support: Custom-Text(Text & TextMeshPro), Custom-Event, Custom-msg, Custom-AVProMediaPlayer☆13Jul 16, 2026Updated 3 weeks ago
- Protocol UI is a small framework to work with multiple screens on a easy and organized way and archive layered panels on Unity.☆18Oct 3, 2023Updated 2 years ago
- URP Lit shader with glittering effect☆17Dec 14, 2021Updated 4 years ago
- ☆15Jul 15, 2017Updated 9 years ago
- ☆11Sep 3, 2021Updated 4 years ago
- Procedurally generated city with Unity3D☆20Jul 27, 2019Updated 7 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Sobel-based edge detection post-process shader for Unity URP with depth and normal detection☆26Jan 7, 2026Updated 7 months ago
- Wasmtime(WebAssembly Runtime) Plugins and C# Bridge for Unity☆11Jan 26, 2024Updated 2 years ago
- Single class file drag and drop support for Unity on Windows☆11Aug 11, 2017Updated 9 years ago
- Proceso posterior para el sombreador de tramado que se puede usar con URP en Unity☆11Jun 23, 2023Updated 3 years ago
- Implementation of simple liquid wobble using Shader Graph in Unity☆26Aug 16, 2024Updated last year
- Adds events / callbacks to Unity AudioSource to detect Start, Pause, Resume and Stopped events.☆14Oct 11, 2025Updated 10 months ago
- Simplistic yet flexible universal right click context menu system for Unity3D☆11Jun 22, 2023Updated 3 years ago