Adam4lexander / UnityObservables
A simple implementation of Observable types in Unity that work seamlessly with the editor.
☆50Updated 2 years ago
Alternatives and similar repositories for UnityObservables:
Users that are interested in UnityObservables are comparing it to the libraries listed below
- This plugin extends the UnityEventDrawer to display runtime calls in the inspector.☆98Updated 8 months ago
- Tools to create, maintain and update packages for Unity☆32Updated 3 years ago
- Unity extension that lets you assign any Object field by choosing it from the scene view.☆73Updated 4 months ago
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆67Updated 3 years ago
- Set material properties right from component for Unity.☆48Updated 2 years ago
- Package for Unity which allows to contruct meshes in an adjustable shape of pipe and generate LOD☆34Updated 2 years ago
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆32Updated 3 years ago
- Enable Drag&Drop subassets in Unity☆36Updated 4 years ago
- Offscreen indicators for Unity 3D game objects☆49Updated 5 years ago
- Unity package that loads main (boot, master, loader) scene before entering play mode.☆34Updated 3 years ago
- ⚙ Tool for convenient ScriptableObject's creation☆38Updated 2 weeks ago
- Reactive node system for Unity☆44Updated last year
- This package aims to provide a comprehensible, simple and expandable way of creating in-game settings for any Unity game.☆74Updated 5 months ago
- The canvas visualizer is an editor util that helps you visualise all of your rectangle transforms within your canvas for easier navigatio…☆37Updated 3 years ago
- Code-driven component injection toolkit for Unity.☆86Updated last year
- procedural shapes for Unity UI☆51Updated 3 years ago
- Gives the list of scripts in the current scene with gameobject reference.☆54Updated 4 years ago
- Utility classes for headache-free raycasting configuration in Unity☆99Updated 5 years ago
- Useful system for visualizing continuously changing data with graphs.☆44Updated last week
- Post Processing Stack☆27Updated 4 years ago
- Unity system to easily test and apply ease transitions/tweens to component values☆34Updated 5 years ago
- A Graph Framework for Unity☆43Updated 4 years ago
- Customizable Unity Editor notification sounds - Like EditorApplication.Beep() but configurable☆45Updated last year
- Utility components for quickly binding data values to views.☆41Updated 4 years ago
- Open-source tweening library that's part of the Juce Unity tools framework.☆26Updated last year
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆42Updated last year
- Automate Multiple Builds - A Pipeline for Unity using Odin Inspector☆53Updated 5 years ago
- An editor extension for the Unity game engine.☆43Updated 3 years ago
- Unity editor tool for quickly changing the game's color palette☆67Updated last year
- A simple Editor can adjust the probability of items from Array☆48Updated 5 years ago