Official Implementation of paper accepted by ICLR2025-MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors
☆170Jun 24, 2025Updated 10 months ago
Alternatives and similar repositories for MoDGS
Users that are interested in MoDGS are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆182Feb 21, 2025Updated last year
- ☆16Sep 3, 2024Updated last year
- ☆360Mar 27, 2026Updated last month
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆65Aug 4, 2025Updated 9 months ago
- [NeurIPS 2024] MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting☆153May 25, 2025Updated 11 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Seeing World Dynamics in a Nutshell☆113Mar 18, 2025Updated last year
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆188Sep 18, 2024Updated last year
- ☆56Jul 15, 2025Updated 10 months ago
- DAS3R: Dynamics-Aware Gaussian Splatting for Static Scene Reconstruction☆159Mar 3, 2025Updated last year
- [ICCV 2025] A simple training-free approach adapting DUSt3R for dynamic scenes.☆527Apr 1, 2025Updated last year
- Stereo4D dataset and processing code☆308Nov 4, 2025Updated 6 months ago
- ☆158Jun 5, 2025Updated 11 months ago
- [NeurIPS 2025] ZPressor: Bottleneck-Aware Compression for Scalable Feed-Forward 3DGS☆172Mar 11, 2026Updated 2 months ago
- Localized Gaussian Point Management☆81Feb 23, 2026Updated 2 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- The source code of the paper "DynoSurf: Neural Deformation-based Temporally Consistent Dynamic Surface Reconstruction"☆29Nov 28, 2024Updated last year
- [ECCV2024] Official implementation of PFGS: High Fidelity Point Cloud Rendering via Feature Splatting, feel free to render your colorful …☆41Dec 15, 2024Updated last year
- 🎞️ [NeurIPS'24] MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views☆307May 6, 2026Updated 2 weeks ago
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆1,001Nov 15, 2024Updated last year
- Open source impl of **MV-DUSt3R+ Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds** from Meta Reality Labs. Project page …☆593Updated this week
- [CVPR 2025] Uni4D: Unifying Visual Foundation Models for 4D Modeling from a Single Video☆224May 25, 2025Updated 11 months ago
- 🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images☆1,241May 6, 2026Updated 2 weeks ago
- Code for ICCV'2025 (Best student paper honorable mention) "RayZer: A Self-supervised Large View Synthesis Model"☆433Nov 24, 2025Updated 5 months ago
- [CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depth☆1,193Apr 1, 2026Updated last month
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Code for the project "MegaSaM: Accurate, Fast and Robust Structure and Motion from Casual Dynamic Videos"☆1,298Jan 5, 2026Updated 4 months ago
- ☆239Feb 4, 2026Updated 3 months ago
- [ICLR 2024] Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting☆985Jan 31, 2026Updated 3 months ago
- Official implementation of Continuous 3D Perception Model with Persistent State☆1,417Aug 27, 2025Updated 8 months ago
- DeepImplementation of the NeurIPS 2025 paper: Gaussian from Motion: Exploring 3D Geometric Foundation Models for Gaussian Splatting☆138Dec 3, 2025Updated 5 months ago
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆673Mar 19, 2026Updated 2 months ago
- [ICLR'25 Oral] No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images☆954Feb 25, 2026Updated 2 months ago
- [ECCV 2024] Official repository for "Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting"☆157Jan 17, 2025Updated last year
- official implementation of LM-Gaussian☆187Jun 30, 2025Updated 10 months ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- ☆1,267Aug 2, 2025Updated 9 months ago
- ☆716May 1, 2025Updated last year
- Official Implementation of paper "MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion"☆1,363Jun 16, 2025Updated 11 months ago
- [NeurIPS 2024] Official code for "Splatter a Video: Video Gaussian Representation for Versatile Processing"☆164Jan 15, 2025Updated last year
- Official code of "Fully Explicit Dynamic Gaussian Splatting (NeurIPS 2024)"☆155Mar 14, 2025Updated last year
- [CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis☆812Mar 30, 2025Updated last year
- [NeurIPS 2024] Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis☆79Nov 7, 2024Updated last year