MichaelEGA / Simple-Stochastic-Planet-ShaderLinks
Generates a planet texture from a heightmap (includes cloud shader)
☆11Updated 2 years ago
Alternatives and similar repositories for Simple-Stochastic-Planet-Shader
Users that are interested in Simple-Stochastic-Planet-Shader are comparing it to the libraries listed below
Sorting:
- A system of IK controllers based on open-source FABRIK solvers.☆15Updated 2 years ago
- Isosurface generator for Unity3D☆17Updated 4 years ago
- A collection of code for processing images☆23Updated 2 years ago
- An Editor Windows that lets you see and edit all references of your Scene Objects for the Game Engine Unity3D.☆11Updated 6 years ago
- Custom Building Creator used to procedurally generate structures, using pre-made asset pieces.☆14Updated 2 years ago
- A wireframe shader for Unity. Also works as an screen image effect☆14Updated 5 years ago
- simple 3d grid renderer for Unity☆10Updated 2 years ago
- ☆10Updated 5 years ago
- ☆10Updated 5 years ago
- Template for a Unity WebGL Player using HTML drag-and-drop interfaces☆12Updated 6 years ago
- Jobs-based line rendering for Unity 2020.2+☆27Updated 4 years ago
- ☆26Updated 4 years ago
- Unity UI Toolkit sample: "Scribble" custom control☆21Updated 11 months ago
- Resources for the interactive particle fireflies tutorial (https://youtu.be/41hAlLk8AiQ).☆13Updated 3 years ago
- ☆6Updated 7 months ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 6 years ago
- Brute Force calculation of n body simulation using compute shaders☆19Updated 2 years ago
- Layer-based Glow for Unity☆19Updated 3 months ago
- collection of textures that you always need at some point when working with Unity projects☆17Updated 2 weeks ago
- ☆10Updated 9 years ago
- A URP Renderer feature for drawing object outlines using a Sobel Filter. Supports Alpha sampling.☆14Updated 2 years ago
- Basic VDB loader to load embergen vdb's into unity, paired with a basic small volume renderer☆23Updated 2 years ago
- A geometry shader to highlight face and vertex normals and tangents. Can also be used as an Image Effect.☆16Updated 5 years ago
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆28Updated last year
- Mesh de-indexing utility☆24Updated 3 years ago
- Procedural builder for some basic primitives in Unity☆27Updated 3 years ago
- Contains five different projects made using the Unity3D engine named Graphs, Fractal, Maze, Splines and Noise Derivatives.☆28Updated 4 years ago
- A simple, configurable aerodynamic rotor blade that applies lift at its location. Includes flyable example helicopter.☆8Updated 4 years ago
- ☆16Updated 10 months ago
- Single class file drag and drop support for Unity on Windows☆11Updated 7 years ago