MichaelEGA / Simple-Stochastic-Planet-Shader
Generates a planet texture from a heightmap (includes cloud shader)
☆11Updated 2 years ago
Alternatives and similar repositories for Simple-Stochastic-Planet-Shader
Users that are interested in Simple-Stochastic-Planet-Shader are comparing it to the libraries listed below
Sorting:
- A system of IK controllers based on open-source FABRIK solvers.☆15Updated 2 years ago
- Isosurface generator for Unity3D☆17Updated 3 years ago
- A URP Renderer feature for drawing object outlines using a Sobel Filter. Supports Alpha sampling.☆14Updated 2 years ago
- collection of textures that you always need at some point when working with Unity projects☆17Updated last week
- Single class file drag and drop support for Unity on Windows☆11Updated 7 years ago
- Basic VDB loader to load embergen vdb's into unity, paired with a basic small volume renderer☆22Updated 2 years ago
- ☆26Updated 4 years ago
- A wireframe shader for Unity. Also works as an screen image effect☆14Updated 5 years ago
- Unity Gyroscope manager. Base package for helpful Gyroscope tools.☆18Updated last month
- ☆10Updated 5 years ago
- UI Toolkit Menu Creator is a class and UXML/Stylesheet you can extend from to easily create Unity Menus☆19Updated 2 years ago
- ☆6Updated 6 months ago
- ☆12Updated 4 years ago
- Unity UI Toolkit sample: "Scribble" custom control☆21Updated 10 months ago
- Procedural builder for some basic primitives in Unity☆25Updated 3 years ago
- Part 1 of a GPU Voxelizer for Unity☆15Updated 3 years ago
- Approximates a painterly effect using Unity, HDRP, and VFX Graph☆29Updated 4 years ago
- A simple generic solution for pathfinding in Unity that works with jobs and burst.☆22Updated 4 years ago
- Unity based Terrain Analyzer that filters maps by strategic regions based on custom attributes☆14Updated 8 years ago
- A library to help you customize your own Unity3D Graph solution.☆13Updated 3 years ago
- Jobs-based line rendering for Unity 2020.2+☆27Updated 4 years ago
- ☆16Updated 8 months ago
- Mesh de-indexing utility☆24Updated 3 years ago
- A geometry shader to highlight face and vertex normals and tangents. Can also be used as an Image Effect.☆15Updated 5 years ago
- A collection of code for processing images☆23Updated 2 years ago
- ☆30Updated last month
- An asynchronous-based finite state machine for Unity.☆14Updated last year
- This package creates a mesh for volumetric lighting using a render feature☆13Updated 2 years ago
- This is a Simple Video Player made by latest version of Unity and UI Toolkit.☆16Updated last year
- Contains five different projects made using the Unity3D engine named Graphs, Fractal, Maze, Splines and Noise Derivatives.☆27Updated 4 years ago