MichaelEGA / Simple-Stochastic-Planet-ShaderLinks
Generates a planet texture from a heightmap (includes cloud shader)
☆11Updated 2 years ago
Alternatives and similar repositories for Simple-Stochastic-Planet-Shader
Users that are interested in Simple-Stochastic-Planet-Shader are comparing it to the libraries listed below
Sorting:
- A system of IK controllers based on open-source FABRIK solvers.☆15Updated 2 years ago
- Basic VDB loader to load embergen vdb's into unity, paired with a basic small volume renderer☆23Updated 2 years ago
- Isosurface generator for Unity3D☆17Updated 4 years ago
- ☆10Updated 5 years ago
- A URP Renderer feature for drawing object outlines using a Sobel Filter. Supports Alpha sampling.☆14Updated 2 years ago
- Template for a Unity WebGL Player using HTML drag-and-drop interfaces☆12Updated 6 years ago
- Procedural builder for some basic primitives in Unity☆26Updated 3 years ago
- AI in Unity.☆19Updated 3 years ago
- Single class file drag and drop support for Unity on Windows☆11Updated 7 years ago
- ☆17Updated 11 months ago
- Extension methods and utilities for Adobe's Substance 3D for Unity plugin.☆10Updated last year
- Custom Building Creator used to procedurally generate structures, using pre-made asset pieces.☆14Updated 2 years ago
- Brute Force calculation of n body simulation using compute shaders☆19Updated 2 years ago
- UI Toolkit Menu Creator is a class and UXML/Stylesheet you can extend from to easily create Unity Menus☆19Updated 2 years ago
- Fixed wing aircraft physics for Unity☆10Updated 4 years ago
- Jobs-based line rendering for Unity 2020.2+☆27Updated 4 years ago
- UI Gradient Slider Bar (without scripts)☆10Updated 4 years ago
- 3D volumetric fire on Unity☆13Updated 4 years ago
- A collection of code for processing images☆23Updated 3 years ago
- ☆10Updated 3 years ago
- ☆10Updated 5 years ago
- simple 3d grid renderer for Unity☆10Updated 2 years ago
- A Unity (Unity3d) asset store invoice verification discord bot that allows users to verify their own asset store purchases and automatica…☆16Updated 2 years ago
- A Unity surface shader that removes noticeable tiling patterns by implementing a state-of-art stochastic tiling system.☆14Updated 4 years ago
- A simple generic solution for pathfinding in Unity that works with jobs and burst.☆22Updated 4 years ago
- Unity UI Toolkit sample: "Scribble" custom control☆21Updated last year
- Object detection and optimized raycast system for Unity3D☆21Updated 3 years ago
- Convert normal maps from DirectX (-y) to OpenGL (+y)☆12Updated 3 years ago
- Unity Gyroscope manager. Base package for helpful Gyroscope tools.☆19Updated 3 months ago
- Native plugin for Unity3D (sample)☆14Updated 6 years ago