ogxd / normals-effect-unity
A geometry shader to highlight face and vertex normals and tangents. Can also be used as an Image Effect.
☆15Updated 4 years ago
Related projects: ⓘ
- A wireframe shader for Unity. Also works as an screen image effect☆14Updated 4 years ago
- Editor tool for exporting renders of procedural pixels shaders using ShaderGUI in Unity.☆12Updated 6 years ago
- ☆15Updated 2 years ago
- Unity presets browser editor window.☆22Updated 4 years ago
- Stylized Procedural Skybox for Amplify Shader Editor☆19Updated 5 years ago
- Jobs-based line rendering for Unity 2020.2+☆27Updated 3 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆23Updated 3 years ago
- ☆27Updated 2 years ago
- Perform a raycast against one or more meshes.☆29Updated 6 years ago
- Isosurface generator for Unity3D☆17Updated 3 years ago
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆14Updated last year
- Unity plugin for make Clock and Meter in scene.☆15Updated last year
- allows for overriding timeline animations per animator☆38Updated last year
- Unity scene baking toolkit. Lightmapping, NavMesh, OC☆12Updated 10 months ago
- Generic editor for instanced properties in Unity materials.☆21Updated 5 years ago
- View Hierarchy and Inspector of scenes on connected Unity players. Uses the EditorConnection framework, so works everywhere.☆19Updated last year
- ☆15Updated this week
- Simple tool for Unity to paint vertex colors on meshes☆15Updated 3 years ago
- ☆21Updated 4 years ago
- ☆13Updated this week
- Display UV Check pattern of image effect for Unity3D☆27Updated 5 years ago
- A Unity System to Implement Multiple GUI Themes☆20Updated 4 years ago
- Unity custom editor for bookmarking Scene View camera angles/settings☆13Updated 7 years ago
- Astronomically accurate sun positioning system for Unity☆20Updated 3 years ago
- Selectable Inversion Image Effect for Unity☆18Updated 4 years ago
- Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.☆20Updated 2 years ago
- A tool that generates custom editors in Unity☆23Updated 5 years ago
- Pick a gradient by dragging a line over an image captured from desktop.☆20Updated 2 years ago
- Custom property that allows to reference scene asset directly from the Editor☆10Updated last month
- Stupid.UwU is a super easy to use library for Unity that enables you to make your scripts look as beautiful as ever WITHOUT having to wri…☆14Updated 3 years ago