A geometry shader to highlight face and vertex normals and tangents. Can also be used as an Image Effect.
☆16Dec 30, 2019Updated 6 years ago
Alternatives and similar repositories for normals-effect-unity
Users that are interested in normals-effect-unity are comparing it to the libraries listed below
Sorting:
- Copy paste gameobjects across Unity projects☆12Jun 16, 2021Updated 4 years ago
- Photoshop Like History panel with shortcut navigation☆40Updated this week
- A wireframe shader for Unity. Also works as an screen image effect☆14Dec 27, 2019Updated 6 years ago
- Tween system for unity mostly for setup in inspector instead of code.☆14Jul 4, 2024Updated last year
- Unity shaders made for various purposes, written in Cg/HLSL.☆19Jun 5, 2022Updated 3 years ago
- Port of Intel's Conservative Morphological Anti-Aliasing 2.0 for Unity Engine.☆28Jun 1, 2025Updated 9 months ago
- Inverse Jenga with sticky physics☆11Dec 3, 2025Updated 2 months ago
- Create unitypackages without unity, from command line 📦☆34Mar 24, 2020Updated 5 years ago
- ☆18Feb 15, 2022Updated 4 years ago
- 基于深度的Bloom实现☆17Jan 23, 2019Updated 7 years ago
- ☆15Jul 30, 2019Updated 6 years ago
- Super fast Normal and Tangent recalculation library for Unity.☆39Sep 14, 2024Updated last year
- This is an experiment around the reproduction of Stalberg's Townscaper☆20Jan 27, 2024Updated 2 years ago
- Unity framework to create detailed, 3D, grid-based worlds with real-time navmesh generation and integrated pathfinding, vision and moveme…☆32Nov 4, 2025Updated 3 months ago
- ☆16May 1, 2020Updated 5 years ago
- ☆17Dec 19, 2021Updated 4 years ago
- Unity genetic IK, based by jobs☆14Dec 6, 2022Updated 3 years ago
- Realtime convexhull generator☆126Nov 25, 2022Updated 3 years ago
- Mesh de-indexing utility☆24May 18, 2022Updated 3 years ago
- Camera projective uv-mapper☆51May 1, 2020Updated 5 years ago
- Bake skinned mesh animations to 2D textures☆55Aug 24, 2021Updated 4 years ago
- ☆20May 12, 2020Updated 5 years ago
- ☆29Oct 24, 2021Updated 4 years ago
- Jobs-based line rendering for Unity 2020.2+☆27May 9, 2021Updated 4 years ago
- ☆28Mar 18, 2024Updated last year
- Open-source Procedural Object Spawner Tool | for Unity Engine☆99Jul 28, 2024Updated last year
- ☆27Nov 26, 2023Updated 2 years ago
- Unity library for evaluating generic biased randomized results.☆27Jun 8, 2021Updated 4 years ago
- Pack any color data into texture channels.☆26Jan 17, 2024Updated 2 years ago
- A Texture3D Atlas Import Pipeline for Unity 2019.3 and newer.☆32Nov 21, 2024Updated last year
- Generates preview textures for sprites, icons of Unity models☆35Feb 3, 2019Updated 7 years ago
- A Unity C# Visual State Machine☆39Jan 15, 2026Updated last month
- Realistic simulation of hair physics optimized for virtual reality (120FPS) using Unity Engine. Leverages spring physics and geometry/com…☆26Oct 30, 2023Updated 2 years ago
- A unity plugin that automatically calculates smooth normals for outline rendering.☆88Feb 20, 2025Updated last year
- This repository has migrated to Unity-Technologies/VHACD☆69Jan 11, 2022Updated 4 years ago
- Allows to import Unity packages into specified folder to avoid your project's root bloating.☆75Feb 13, 2026Updated 2 weeks ago
- Easily register, delete and change GameViewSize in Unity☆33Aug 27, 2018Updated 7 years ago
- Updated version of the official Unity Procedural Examples project☆31Nov 4, 2018Updated 7 years ago
- unity material loader ui for online sources of materials☆33Jan 3, 2021Updated 5 years ago