MattFiler / ThICC_EngineLinks
An engine built upon DirectX12, with a demo Mario Kart project.
☆22Updated 2 years ago
Alternatives and similar repositories for ThICC_Engine
Users that are interested in ThICC_Engine are comparing it to the libraries listed below
Sorting:
- Game Engine focused on finding expressive but simple ways to build any game☆20Updated 2 years ago
- A D3D12-based rendering engine☆58Updated 4 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- Game engine/framework powering The Driver Syndicate.☆9Updated this week
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆28Updated 4 years ago
- A game engine in early development☆52Updated 2 years ago
- ☆9Updated last month
- Mini-engine for small-scale personal development projects.☆47Updated 8 months ago
- Verus Engine is a modern 3D game engine.☆41Updated 7 months ago
- A collection of Windows/C++ utility functions on string manipulation/formatting, file system, date/time, logging, etc.☆10Updated 3 weeks ago
- A Vulkan compute shader implementation of a fictional retro GPU☆56Updated 3 years ago
- Multiplatform 3D game engine.☆47Updated this week
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆70Updated last month
- Rythe Low Level Rendering Interface provides a graphics API agnostic rendering interface with minimal CPU overhead and low level access t…☆28Updated 9 months ago
- ☆11Updated last year
- Modern OpenGL deferred rendering example☆37Updated last year
- Single file DDS header encoder and decoder☆76Updated last month
- DirectX Texture Tool (dxtex.exe) is an MFC-based application for viewing, manipulating, and building DDS textures for DirectX application…☆14Updated 2 years ago
- directx11 renderer☆33Updated 3 years ago
- A port of Doom 3 BFG Edition from OpenGL to DirectX 11☆21Updated 9 years ago
- Sample code for the Gemcutter game framework.☆13Updated 2 months ago
- Game engine library: 3D, Physics, Sound, Network, IA, Map Editor☆95Updated this week
- physically based renderer written in DX12 with image-based lighting, classic deffered and tiled lighting approaches☆37Updated 4 years ago
- Repo for working on updates to the legacy DXSDK header D3DX_DXGIFormatConvert.inl☆13Updated 2 weeks ago
- Lambda Game Engine☆24Updated 4 years ago
- Bounce is a 3D physics engine for games.☆37Updated 4 years ago
- A modding tool for Red Faction Guerilla Re-Mars-Tered☆37Updated 2 weeks ago
- A 3D Toy Graphics Engine/Framework☆32Updated 2 years ago
- Game engine☆57Updated 8 months ago
- Real-time software rasterizer written in C++ with windowing and model loading support.☆33Updated 6 years ago