821869798 / unifantasyLinks
unity game framework 游戏框架,使用hybridclr作为热更方案,包括了基本架构、资源打包加载、UI框架、网络层(tcp,udp,kcp,websocket)
☆67Updated 2 weeks ago
Alternatives and similar repositories for unifantasy
Users that are interested in unifantasy are comparing it to the libraries listed below
Sorting:
- UGUI☆44Updated 3 years ago
- 通过Jenkins服务使用python语言来对Unity和周边进行构建和自动化操作☆39Updated 4 months ago
- ☆47Updated 2 years ago
- 参考FairyGui实现的UGui(通用)控制器☆51Updated 3 weeks ago
- 本仓库用于存放一些自创的小工具、对Unity的实用扩展、对第三方插件的扩展等。支持使用Unity Package Manager安装。☆61Updated 7 months ago
- 用于检查热更程序集是否引用了被裁剪的AOT类型☆34Updated last year
- ☆39Updated last year
- Unity对比工具☆65Updated last year
- 接入战斗框架的TaoTie☆27Updated 2 years ago
- This is a RPG demo made with MotionFramework☆75Updated 2 years ago
- Unity资源缓存池,用来提前实例化防止运行时卡顿.☆31Updated last year
- excel merge diff tools,excel对比合并工具,把excel转成csv格式,然后调用像beyond compare第三方工具来对比以及合并。合并之后会把csv数据写回excel这样就能完成excel合并☆42Updated last year
- 基于 Unity UGUI 的 UI 开发框架☆50Updated last year
- 整理了Timeline的一些简单扩展☆29Updated 2 years ago
- 小巧轻量的Unity资源管理方案☆74Updated 3 months ago
- Unity环境下的一套控制与触发系统,无需另写代码即可控制状态和进度、触发各种变化、监听各种事件,算是一款低代码化插件。☆32Updated 6 months ago
- ☆16Updated 3 years ago
- Unity 开发时,一些常用的功能。(新手引导、树形结构等)☆23Updated 2 years ago
- unity 编辑器扩展,可以检测代码编码并自动转码到 UTF8 丧心病狂的好用,单文件,你值得拥有. Single file editor extension for converting script encoding from gb2312 to utf8 that y…☆53Updated 2 years ago
- 基于https://github.com/qiankanglai/LoopScrollRect 简化了LoopScrollPrefabSource的操作,同时增加了2个回调接口,方便日常使用.☆26Updated 3 years ago
- 类似TimeLine 的编辑器 (技能/Buff/剧情/等等)☆45Updated this week
- Unity新手引导☆33Updated 5 months ago
- A Unity base on [C#] Attribute Event System☆63Updated last year
- Memory-compact BehaviorTree (use c# unsafe pointer && struct)☆52Updated 2 years ago
- Unity AssetBundle Processor☆42Updated last month
- Code editor integration for supporting Cursor as code editor for unity. Adds support for generating csproj files for intellisense purpose…☆24Updated last month
- High performance ASTC dynamic atlas for unity☆88Updated 3 months ago
- ☆23Updated 2 years ago
- 两种游戏常用几何判定☆25Updated 2 years ago
- 事件驱动的Unity行为树框架,附带基于GraphView的可视化编辑器与调试器☆30Updated last year