☆14Apr 29, 2026Updated 5 months ago
Alternatives and similar repositories for PBR-SR
Users that are interested in PBR-SR are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Implementation of "Dual Contouring over Expanded Cubes (DCx) for Zero-Level Set Extraction from Neural Unsigned Distance Functions" (SIGG…☆15Jul 5, 2026Updated 3 months ago
- Official Implementation of DVD: Discrete Voxel Diffusion for 3D Generation and Editing☆17Jul 5, 2026Updated 3 months ago
- [ECCV 2026] Articulated Object Reconstruction from Rest-State Observation☆12Aug 12, 2026Updated 2 months ago
- [ICLR 2026] LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Context☆71May 31, 2026Updated 4 months ago
- Official implementation of CelloCut: Constructive Watertight Remeshing via Tetrahedral Cell Cuts☆42May 19, 2026Updated 5 months ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Code for Dual Contouring of Signed Distance Data (SIGGRAPH 2026)☆52Oct 8, 2026Updated 2 weeks ago
- Open-Sourced Foundation Model for 3D Asset Editing☆15Oct 14, 2026Updated last week
- [CVPR 2026 Highlight] Official code for MatLat: Material Latent Space for PBR Texture Generation☆25Jul 16, 2026Updated 3 months ago
- SAM3D-Part: interactive part-level 3D generation from a single click (SIGGRAPH Asia 2026)☆22Sep 17, 2026Updated last month
- TriFlow: Generating Artist-Like 3D Mesh Topology via Nearest-Vertex Vector Fields (ECCV 2026)☆93Sep 1, 2026Updated last month
- Official implementation of "Tetris3D: 3D Scene Generation with Objects That Fit Together"☆40Oct 14, 2026Updated last week
- A simple 3D asset retrieval system based on objaverse. Query any 3D asset using text(CN/EN) or images, inter-modal or cross-modal. Equip…☆16Feb 15, 2026Updated 8 months ago
- Flux training codes (lora) for UniTEX☆25Jun 8, 2025Updated last year
- ☆48Nov 26, 2025Updated 10 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆16Sep 30, 2024Updated 2 years ago
- Code of MCMat: Multiview-Consistent and Physically Accurate PBR Material Generation;☆41Dec 19, 2024Updated last year
- ☆16Feb 10, 2026Updated 8 months ago
- SUPRA-Tex: 3D Generation with Super-Aligned Texture☆226Updated this week
- [SIGGRAPH Asia 2024 Conference Paper] Boosting 3D Object Generation through PBR Materials☆16Dec 26, 2024Updated last year
- Offical repo for the paper "LATO: 3D Mesh Flow Matching with Structured TOpology Preserving LAtents"(ICML'26)☆74May 14, 2026Updated 5 months ago
- Miro: Conversational and editable 3D asset generation from text and images☆155Jan 21, 2026Updated 9 months ago
- [NeurIPS'26 spotlight] Mesh BDF: Barycentric Dominance Field for 3D Native Mesh Generation☆35Jul 5, 2026Updated 3 months ago
- Official PyTorch Implementation of "MeshFlow: Mesh Generation with Equivariant Flow Matching" (SIGGRAPH 2026)☆97Sep 28, 2026Updated 3 weeks ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Official repo of UltraTex: Unleashing 2K Multi-View Diffusion for 3D Texturing (SIGGRAPH Asia 2026)☆83Oct 7, 2026Updated 2 weeks ago
- [CVPR 2026 highlight!] MeshRipple: Structured Autoregressive Generation of Artist-Meshes☆155Jul 9, 2026Updated 3 months ago
- Fork of Hunyuan3D-2.1 with mesh quality enhancements☆22Aug 31, 2025Updated last year
- [SIGGRAPH Asia 2025] Official github repo of SeqTex, an end-to-end 3D texture generation method using video diffusion priors.☆49Dec 12, 2025Updated 10 months ago
- MeshOctave: Vertex Split-and-Rewire Cascades for Native Mesh Generation☆21Oct 14, 2026Updated last week
- Official repo for "IDArb: Intrinsic Decomposition for arbitrary number of input views and illuminations"☆106Jul 9, 2025Updated last year
- ☆135Apr 18, 2025Updated last year
- [ECCV2026] This is the official implementation of Ink3D: Sculpting 3D Assets with Extremely Complex Textures via Video Generative Models☆42Jul 2, 2026Updated 3 months ago
- An experimental ComfyUI node for semantic UV-guided texture generation☆59Jul 9, 2026Updated 3 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- [SIGGRAPH ASIA 2025] Code for PartUV: Part-Based UV Unwrapping of 3D Meshes☆260Jul 19, 2026Updated 3 months ago
- [AAAI 2026] Few-step Flow for 3D Generation via Marginal-Data Transport Distillation☆58Apr 29, 2026Updated 5 months ago
- ☆23Oct 5, 2026Updated 2 weeks ago
- [SIGGRAPH 2026 Journal] SegviGen: Repurposing 3D Generative Model for Part Segmentation☆199Mar 19, 2026Updated 7 months ago
- [SIGGRAPH 2026] Matérn Noise for Triangulation-Agnostic Flow Matching on Meshes☆32Jul 9, 2026Updated 3 months ago
- GPU isosurface extraction with pytorch support.☆29Sep 5, 2026Updated last month
- Cuda mesh utils.☆217May 9, 2026Updated 5 months ago