StarKRE22 / Atomic
Architectural framework for developing games in C# and Unity
☆30Updated this week
Related projects ⓘ
Alternatives and complementary repositories for Atomic
- Lightweight events for Morpeh☆26Updated 11 months ago
- Adaptive UIBehaviour with auto-layout and flexible settings.☆54Updated last year
- ☆24Updated 6 months ago
- This is a lightweight Finite State Machine☆23Updated 9 months ago
- ☆25Updated last year
- ☆20Updated 6 months ago
- ☆15Updated 2 years ago
- Unity package. Fully cross-platform Behavior Tree.☆46Updated 4 months ago
- Alternative to built-in filters using lambdas for Morpeh ECS.☆19Updated 10 months ago
- Library for creating, editing and applying paths (waypoints system) in Unity.☆42Updated 2 years ago
- Enhanced PlayerPrefs that retain their values regardless of the CDN host where the game is hosted. Useful for itch.io and similar sites☆10Updated 2 weeks ago
- Atomic Approach library for Unity☆10Updated 3 months ago
- Unity SerializeReference Editor☆63Updated 3 weeks ago
- A fast (faster than DOTween) and simple to use Sequencer & Tweener.☆23Updated 4 months ago
- Unity Audio Source Pooling☆33Updated 3 months ago
- Little shaders collection for solve typical tasks and implement common mechanics in any project. Suitable for prototyping, game-jam parti…☆49Updated 8 months ago
- ☆36Updated 6 months ago
- C# Entity Component System Framework☆31Updated last year
- An extensible stat system with modifiers for the Unity game engine☆50Updated 2 months ago
- An extension for Leopotam ecslite framework with full per entity operations support from Unity Job system side☆26Updated 2 years ago
- The extra fast, minimum code size, unity compatible plugin for json files migrations using Newtonsoft Json.Net.☆57Updated 7 months ago
- A simple match-3 game made in Unity demonstrating hybrid architecture (Zenject-based MVC and DOTS ECS)☆50Updated last year
- Short cuts for Physics.Overlap in Unity☆25Updated 2 months ago
- Custom graphic for uGUI, Circle splitted to segments, with skip offset, sprite round,global offset, circle-spaced gradient etc☆53Updated 2 years ago
- Simple Unity physics events emitter for Leopotam ECS framework.☆27Updated 3 years ago
- A mini space game made applying all SOLID Principles to serve as a reference of good code architecture.☆21Updated 2 years ago
- Unity C# toolkit to kickstart your project's codebase.☆19Updated 3 months ago
- Physics improvement suite for Unity☆50Updated last month
- A sample project that includes implementation examples of UI animation for Unity UI (uGUI) using LitMotion and UniTask.☆57Updated 9 months ago
- ☆16Updated last year