Leandros / metareflect
Metareflect is a lightweight reflection system for C++, based on LLVM and Clangs libtooling.
☆254Updated 5 years ago
Alternatives and similar repositories for metareflect:
Users that are interested in metareflect are comparing it to the libraries listed below
- C++ Reflection using clang☆276Updated last year
- Reflang - Modern C++ reflection using libclang☆369Updated 3 years ago
- A job system for game engines☆185Updated last year
- Sample project for a small, flexible runtime reflection system using C++11☆306Updated 4 years ago
- Cross-platform C++17 Runtime Reflection Library☆233Updated 6 months ago
- Header-only, non-intrusive and macro-free runtime reflection system in C++☆617Updated 4 years ago
- vulkan abstraction layer that represent frame as a task graph☆415Updated 3 years ago
- C++ Reflection Parser / Runtime Skeleton☆681Updated 5 years ago
- Zmeya is a header-only C++ binary serialization library designed for games and performance-critical applications☆119Updated 2 months ago
- Modified version of Sony's open sourced vector and matrix math library.☆289Updated 11 months ago
- RDESTL is library providing small subset of STL functionality, aimed at games development.☆105Updated 9 months ago
- Fast string implementation for graphics.☆184Updated last year
- High performance Entity/Component/System library.☆155Updated 8 months ago
- Fast dynamic cast in C++ for MSVC, outperforming the regular dynamic cast by up to 25 times☆103Updated 8 years ago
- A work in progress minimal C++ static reflection API and codegen tool.☆257Updated 3 years ago
- A task scheduling framework designed for the needs of game developers.☆452Updated 2 years ago
- C++ zero-cost abstraction for SoA/AoS memory layouts☆183Updated 2 years ago
- Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.☆575Updated 4 years ago
- C++20 Dynamic Reflection Library☆136Updated last month
- Renderer agnostic frame graph library☆177Updated last year
- A lock-free CommandBuffer implementation designed for multi-threaded rendering applications.☆183Updated 5 years ago
- Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.☆253Updated 4 months ago
- Multi-Threaded Job System using Fibers☆173Updated 2 years ago
- A single-header library with a simplified interface for Vulkan synchronization☆229Updated 2 years ago
- Compile Time Type Information for C++☆581Updated last year
- Minimal C++ library that allows you to define data schemas which then can be read or written in JSON or binary.☆127Updated 4 years ago
- Modern C++ vulkan utility library.☆263Updated 4 years ago
- Tools for profiling and visualizing C++ build times.☆481Updated 3 months ago
- Header-only C++17 wrapper for OpenGL 4.6 Core Profile.☆160Updated 3 years ago
- Analyzes MSVC C++ compilations with C++ Build Insights SDK☆81Updated 4 years ago