Retro mod for Quake 1.
☆15Mar 15, 2021Updated 5 years ago
Alternatives and similar repositories for retro_quake1
Users that are interested in retro_quake1 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆13Jun 8, 2014Updated 12 years ago
- reQuiem is a custom OpenGL Quake engine for Windows and Linux. It's designed for maximum compatibility with all things Quake - past, pre…☆17Aug 23, 2014Updated 11 years ago
- Blender 2.80 addon for loading Quake engine BSP files☆35Mar 21, 2022Updated 4 years ago
- Bandither is a non-linear color banding and dithering shader. It quantizes each color channel similar to 3D graphics hardware of the 1990…☆25Apr 19, 2023Updated 3 years ago
- unofficial mirror of QuakeSpasm SVN with branches for stuff I'm working on☆64Feb 21, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A Quake engine source port based on Quakespasm, intended for standalone game development.☆31Sep 26, 2020Updated 5 years ago
- A community collaborators work in progress 3D Editor for AppGameKit☆15Jun 15, 2018Updated 8 years ago
- trivial tool to remap "fullbright" colours in quake texture wads☆22Jan 25, 2024Updated 2 years ago
- A daemon that fixes sounds fading in on the Logitech G733☆38Apr 8, 2026Updated 2 months ago
- A tool for converting Tiled tilemaps into Quake maps!☆18Oct 28, 2018Updated 7 years ago
- ☆39May 27, 2026Updated 3 weeks ago
- A bare bones Emacs major mode for Uxntal, the programming language of the Uxn stack-machine.☆18Jun 28, 2021Updated 4 years ago
- NEW AND IMPROVED! Super Sonic mod for SADX☆12Feb 23, 2018Updated 8 years ago
- LevelDbOneTab☆22Aug 29, 2022Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Moved to Scottcjn/legend-of-elya-n64 (consolidated)☆29Mar 21, 2026Updated 2 months ago
- A modified version of the Syndicate Wars port created by vexillium☆13May 22, 2017Updated 9 years ago
- Direct3D 12 renderer for Unreal Engine games.☆11Nov 22, 2020Updated 5 years ago
- Extracts the data from the Wenlin dictionary program☆13May 5, 2013Updated 13 years ago
- Community effort to maintain and improve the SDK tools for Jedi Academy + Jedi Outcast released by Raven Software☆21Jan 19, 2024Updated 2 years ago
- Nightingale build deps - Windows, Linux, Mac - all the sources right here (for now)☆24Jul 22, 2018Updated 7 years ago
- qbism super8 engine based on Makaqu and Quake source code☆65Dec 19, 2022Updated 3 years ago
- The Tabalanche browser extension☆28Nov 17, 2025Updated 7 months ago
- Input mod that fixes XInput and certain DirectInput controllers using SDL2.☆10Sep 13, 2022Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Extra bloaty junk to modernise stuff a bit.☆216Jun 22, 2025Updated 11 months ago
- Blender addon for importing and exporting of model files from games running on the Lithtech Jupiter Engine.☆14Jun 20, 2018Updated 7 years ago
- Experimental Keymap GUI for Blender☆17Sep 5, 2023Updated 2 years ago
- File I/O for video games☆42Feb 13, 2026Updated 4 months ago
- Collection of tutorial source code(where necessary) starting 2024☆24Oct 28, 2024Updated last year
- Xcbwin - a simple C++ class for graphical outputs using XCB☆12May 12, 2015Updated 11 years ago
- ☆51May 8, 2013Updated 13 years ago
- Neptasm Mod☆11Jul 22, 2023Updated 2 years ago
- Tool to create sphere from IRCAM HRIR database☆13Nov 17, 2021Updated 4 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- C++ implementation of Raft core logic as a replication library☆10Updated this week
- Metroid Samus Returns [Save Editor]☆13Jul 13, 2023Updated 2 years ago
- BlitzPlus for MSVC Community Edition 2017☆33Sep 28, 2017Updated 8 years ago
- The Quake II maptools (bspinfo, common, qbsp3, qdata, qrad3 and qvis3)☆20May 21, 2022Updated 4 years ago
- Incomplete (unusable for practical purposes) Heavy Metal F.A.K.K.² / American McGee's Alice game code for Spearmint.☆17Jan 6, 2026Updated 5 months ago
- Arcanum game engine recreation☆12Jul 18, 2017Updated 8 years ago
- Quickly turn Windows HDR on/off with a hotkey☆17Jan 13, 2021Updated 5 years ago