3D engine focusing on modern rendering
☆11Feb 11, 2023Updated 3 years ago
Alternatives and similar repositories for WickedEngine
Users that are interested in WickedEngine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Pure OpenGL implementation of a complicated ocean world simulation, including volumetric clouds, precipitation particle systems, and ocea…☆10May 8, 2018Updated 8 years ago
- Random test apps used in DXVK development.☆13May 5, 2025Updated last year
- UDIM Shader Material for Godot☆11Apr 2, 2024Updated 2 years ago
- An OpenGL program that showcases non-photorealistic rendering techniques in real time, including toon/cel shading, Gooch shading (technic…☆10Jul 8, 2022Updated 3 years ago
- linux下基于c语言实现,采用tcp协议的基于socket套接字通信的在线英语词典系统☆13Sep 1, 2019Updated 6 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- ☆13May 19, 2024Updated last year
- Source code for the 1990 NES game Magician☆12Mar 2, 2018Updated 8 years ago
- This addon for blender enables import of Modo files (LXO), still experimental.☆10Feb 26, 2024Updated 2 years ago
- WIP: A terrain editor created in my own game "engine". Mostly created for learning purpose. C++, OpenGL☆17Jun 27, 2024Updated last year
- JerryScript port for RT-Thread☆21Nov 18, 2021Updated 4 years ago
- Examples for lsimic/AobaAPI☆16May 29, 2021Updated 4 years ago
- A translation and a rotation transform gizmo implemented in QML.☆17Apr 9, 2020Updated 6 years ago
- Preintegrated Subsurface Scattering☆13Aug 6, 2022Updated 3 years ago
- Rust HAL repp☆12Apr 25, 2022Updated 4 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- threadstack, ergonomic library for thread local stacks☆11Mar 5, 2021Updated 5 years ago
- esp-8266-mqtt☆16Jul 19, 2017Updated 8 years ago
- 3D gizmo to attach to Qt3D entities.☆19May 16, 2022Updated 4 years ago
- Prototype project for NEXT-GEN atmosphere scattering rendering solution in Unity URP.☆15Feb 20, 2025Updated last year
- Demo on how to make a 2D grid-based map with FastNoise and infinite movement in every Direction. Uses multithreading to load/unload chunk…☆23Mar 9, 2023Updated 3 years ago
- a feedforward neural network from scratch☆10Aug 5, 2024Updated last year
- 3 versions of Perceptron: normal Perceptron; Perceptron GUI; Multilayer Perceptron GUI, back propagation,感知机,感知器,BP 神经网络,反向传播,多层感知器,多层感知机☆17Jun 8, 2019Updated 6 years ago
- Fast sweep algorithm for generating a shadow boundary heightmap from a source heightmap.☆16Jan 22, 2026Updated 3 months ago
- 数据分析大作业项目:对2013年3月至2017年2月北京市12个地点的空气监测数据进行分析处理。☆10Nov 29, 2019Updated 6 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Godot Material Capture Demo☆22Nov 16, 2019Updated 6 years ago
- Bulk Rename tool for Unity - allows for quick and safe renaming of many assets☆13Jul 7, 2017Updated 8 years ago
- Exclude From Build in Unity(打包时排除不要的资源)☆11Sep 1, 2025Updated 8 months ago
- 🍭💻 A dark color scheme for code editors inspired by Monokai theme.☆18Aug 5, 2019Updated 6 years ago
- 🚀构建”一次编写,在任何浏览器上运行“的 Web 扩展启动器🖥Cross-browser and automatic publishing of WebExtension starter templates powered by Vite.☆11Apr 26, 2025Updated last year
- Deferred Coarse Pixel Shading Source Code (For the article in GPU Pro 7)☆63Sep 18, 2017Updated 8 years ago
- Robust Single Sample Face Recognition by Sparsity-Driven Sub-Dictionary Learning Using Deep Features☆18Sep 8, 2020Updated 5 years ago
- Virtual joystick that works with mobile devices in Godot 4!☆17Sep 15, 2023Updated 2 years ago
- Godot Pool Tutorial☆16Nov 13, 2023Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Source Code for EG 2025 Paper "Many-Light Rendering Using ReSTIR-Sampled Shadow Maps"☆25Jul 28, 2025Updated 9 months ago
- ☆17Dec 11, 2015Updated 10 years ago
- Simple hello world example of using filament within a Qt window☆24Mar 11, 2019Updated 7 years ago
- ☆13Apr 12, 2020Updated 6 years ago
- Vulkan sample to render efficient per-part IDs in CAD models☆12Oct 22, 2025Updated 6 months ago
- Implementation of Horizon: Zero Dawn's cloud renderer.☆64Sep 7, 2020Updated 5 years ago
- ☆18Apr 3, 2026Updated last month