Kitbashery / 3D-Pixel-Graphics-Toolkit
HDRP shader graphs for creating pixel-style graphics in Unity 3D.
☆13Updated last year
Alternatives and similar repositories for 3D-Pixel-Graphics-Toolkit:
Users that are interested in 3D-Pixel-Graphics-Toolkit are comparing it to the libraries listed below
- 2.5D Dynamic Reflective Water system for Unity's Universal Rendering Pipeline (URP).☆26Updated last year
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆14Updated last year
- Draw data chart in Unity Editor, useful for debugging.☆31Updated 7 months ago
- A halftone shader created with Shader Graph for use in the Universal Render Pipeline☆28Updated 2 years ago
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆29Updated 3 months ago
- Unity Gyroscope manager. Base package for helpful Gyroscope tools.☆17Updated last year
- First Person Game Kit☆12Updated last month
- A small debugging tool to draw the editor scene with replacement shaders.☆22Updated 3 years ago
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.☆19Updated this week
- Just some easy gizmos to draw ui rulers to help implement ui☆22Updated last year
- Super fast Normal and Tangent recalculation library for Unity.☆36Updated 5 months ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated last year
- A quick way to download and import your favorite Unity Asset Store assets all at once.☆21Updated last year
- Vertex Animation Texture (VAT) baker for Unity. Supports multiple animations.☆17Updated 2 months ago
- Unity plugin for managing multiple layers of UI Screens in games.☆21Updated last year
- Public repository for Precomputed Culling. Contains documentation and Source of the API webpage. All Issues about Precomputed Culling sho…☆17Updated 11 months ago
- A tool to export Unity project to a zip file☆21Updated last week
- Blob/Fake Shadow by Decal Projector for Unity☆18Updated last year
- Edge tool for Shader Graph/VFX Graph☆18Updated 7 months ago
- Lib to read Clipboard Image data in Unity☆28Updated 2 months ago
- PivotPainter tools and shaders for unity☆25Updated 2 years ago
- An example Unity asset processor that automatically imports colliders.☆19Updated 3 years ago
- A collection of feature rich gameplay systems for Unity.☆32Updated last year
- Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.☆22Updated 3 years ago
- Unity implementation of Dual Filtering Blur (or Dual Kawase Filtering Blur) with approximated linear radius scale parameter☆22Updated 3 years ago
- Unity Package containing an interactable shader, with a dynamic interactor count☆18Updated 11 months ago
- An improved/expanded version of Unity's Create Script Dialog that supports namespaces.☆27Updated 3 months ago
- A MonoBehaviour based class that will automatically set its Renderer with a MaterialPropertyBlock built from fields and properties marked…☆13Updated 3 weeks ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- Visual behaviour & AI design tool for Unity.☆34Updated last year