KhronosGroup / 3DC-Certification
3DC Certification documents
☆27Updated 3 years ago
Alternatives and similar repositories for 3DC-Certification
Users that are interested in 3DC-Certification are comparing it to the libraries listed below
Sorting:
- An application that accepts files on the glTF format, interprets them as variants of an over-arching whole, and melds them together.☆52Updated 2 years ago
- Tool to provide a filterable registry of glTF community projects.☆91Updated last year
- Check glTF file attributes against commerce application use case requirements☆21Updated 2 years ago
- Guidelines for artists and developers using Khronos Group 3D formats.☆131Updated last year
- ☆20Updated 2 years ago
- An open registry of tools that create glTF assets.☆28Updated 3 years ago
- Blender3D addon for glTF KHR_materials_variants extension☆75Updated 3 years ago
- glTF Experience Format (glXF)☆87Updated 3 months ago
- A WebGL sculpting stuff.☆11Updated 3 years ago
- Releases of the public sketchfab viewer API☆36Updated 3 years ago
- Asset creation guidelines and workflows to streamline the creation of 3D digital content for use in e-commerce☆78Updated 10 months ago
- Chromium build with hardware accelerated ray tracing☆60Updated 5 years ago
- Tool for generating various glTF assets for importer validation☆166Updated last year
- TypeScript implementation of the Observer pattern☆18Updated last month
- To store the source code for the glTF-Compressor project☆64Updated 3 months ago
- 3D Viewer component for Icosa Gallery☆32Updated 2 weeks ago
- A WebGL2 Enterprise PBR sample renderer☆144Updated 2 years ago
- MaterialX is an open standard for transfer of rich material and look-development content between applications and renderers.☆12Updated 7 months ago
- The PlayCanvas Editor API☆27Updated this week
- Houdini's glTF integration☆47Updated 2 years ago
- converting usdc to glb using tinyusdz & tinygltf☆22Updated last year
- CLI tool & Node.js addon to generate navigation mesh☆51Updated 2 years ago
- Project Heatstroke☆37Updated 7 years ago
- An example implementation of OpenPBR in a WebGL pathtracer☆49Updated 6 months ago
- A collection of optimized WebAssembly transcoders for Basis Universal compressed GPU texture formats.☆97Updated last year
- Avatar asset pipeline is a tool to create continuous integration build pipelines for 3D avatar assets using set of common transformation …☆40Updated 2 years ago
- Neural optimized baked interactive global illumination☆28Updated 2 years ago
- Convert an equirectangular panorama to six cube faces☆14Updated last year
- ATON framework is based on modern web standards and technologies to create interactive, liquid and collaborative Web3D/WebXR apps targeti…☆79Updated this week
- Virtual Texturing for three.js☆35Updated 10 years ago