Joco223 / VirtualPCCppLinks
Virtual PC Simulation
☆44Updated 7 years ago
Alternatives and similar repositories for VirtualPCCpp
Users that are interested in VirtualPCCpp are comparing it to the libraries listed below
Sorting:
- A fast engine based on the technology behind 7 days to die.☆25Updated 6 years ago
- Lightweight game engine.☆220Updated 5 months ago
- PolyEngine project repository☆70Updated 5 years ago
- Lightweight library of Vulkan primitives to simplify usage of Vulkan.☆33Updated 2 weeks ago
- the Donald Trump of the ECS libraries☆67Updated 4 years ago
- A compile-time CHIP-8 emulator☆38Updated 5 years ago
- Nolonger used, see Phoenix repo☆33Updated 5 years ago
- Minimal Graphics Library☆40Updated 2 years ago
- Example code from "Foundation HTML5 Animation with JavaScript" ported to C++ and SFML☆68Updated 7 years ago
- Real-time hybrid engine written in C++☆28Updated 6 years ago
- GLFW Manager - C++ wrapper with multi-threading☆65Updated last year
- Raycasting experiments using sfml☆15Updated 3 years ago
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 4 years ago
- ☆56Updated 4 years ago
- a 3D renderer written in C++☆154Updated 8 years ago
- Data-oriented voxel game engine☆40Updated 9 years ago
- Game engine project by Nils Petter Skålerud (Didgy)☆34Updated last year
- Demonstration of alpha blended compositing of OpenGL contexts via borderless windows using the Win32 API☆96Updated 7 years ago
- Lambda Game Engine☆22Updated 4 years ago
- The study & production material for https://www.youtube.com/watch?v=Pc8DfEyAxzg☆172Updated 7 years ago
- Yet another (but better) modern OpenGL hello world☆84Updated 6 years ago
- Tiny C++ 3D game development library for Windows and Linux☆121Updated 4 months ago
- C++ implementation of Vulkan sitting on D3D12☆83Updated 7 years ago
- Header-only C++17 wrapper for OpenGL 4.6 Core Profile.☆160Updated 3 years ago
- C++ Game Engine☆37Updated 2 years ago
- SFML Activity and Segue Mini Library☆71Updated last year
- rex engine and game☆15Updated 3 years ago
- A hacky implementation, using bleeding edge features, of the STL☆41Updated 3 years ago
- A flexible and fast matrix, transform and geometry library.☆130Updated last month
- Modern Cross-Platform C++ Engine with modularity (MIT). Maintains here: https://github.com/KomodoPlatform/antara-gaming-sdk☆158Updated 5 years ago