JPBotelho / Procedural-Toon-ShaderLinks
Procedural toon shader using animation curves.
☆16Updated 7 years ago
Alternatives and similar repositories for Procedural-Toon-Shader
Users that are interested in Procedural-Toon-Shader are comparing it to the libraries listed below
Sorting:
- A simple dissolve shader with edge colors using noise textures.☆24Updated 7 years ago
- Procedural skybox shader with horizon line. Best for stylized games.☆22Updated 7 years ago
- A vertex shader for background terrain based on noise.☆15Updated 7 years ago
- A simple way of creating an animation sequence using LeanTween in the Unity Inspector.☆32Updated 6 years ago
- A simple scanlines image effect for Unity3D☆30Updated 8 years ago
- A Cutout FX for unity.☆12Updated 7 years ago
- GeoPainter Community Edition is a Unity editor tool for painting prefabs in a scene☆28Updated 7 years ago
- A collection of Unity Engine Shaders I've made using Shader Graph.☆50Updated 5 years ago
- Ambient lighting probe sampling☆45Updated 5 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆31Updated 7 years ago
- Simulate Physics in the Unity Scene view☆71Updated 6 years ago
- Unity Editor Extensions and Tools by Napland Games☆21Updated 6 years ago
- Discontinued - A small library for gravity that adapts to the ground normal the player is standing on☆31Updated 5 years ago
- Don't use this - use Deform instead! Its way better!☆50Updated 7 years ago
- Sketches made with ShaderGraph in Unity.☆48Updated 7 years ago
- Visual inspector editor for Unity☆50Updated 7 years ago
- Simple per-poly vertex painter for Unity☆60Updated 8 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆76Updated 9 months ago
- A collection of useful one-off C# scripts that I have created for Unity, along with example scenes.☆36Updated 6 years ago
- Texture map generation tool made in Unity☆24Updated 10 years ago
- Unity Modular system let's you create game object with procedural generated parts.☆34Updated 7 years ago
- Shows how to change the shadow color in the deferred lighting mode.☆17Updated 11 years ago
- A visual effect for unity that leaves a series of transparent copies of sprites behind☆36Updated 9 years ago
- A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.☆53Updated 8 years ago
- Series of classes to solve simultaneous equations for c# along with an AI example of its use☆29Updated 5 years ago
- Shader to display camera facing billboard, with different texture based on player position angle☆60Updated 9 years ago
- ☆63Updated 6 years ago
- Camo surface shader made in unity with support for camo map.☆18Updated 2 years ago
- A Unity script to generate multiple variants of evenly distributed `Gradient` based on input `AnimationCurve`.☆35Updated 6 years ago
- ☆14Updated 4 years ago