JLChnToZ / SkinnedMeshCombiner
Skinned Mesh Combiner Tools
☆35Updated 5 months ago
Related projects ⓘ
Alternatives and complementary repositories for SkinnedMeshCombiner
- ☆20Updated last month
- Patch shaders in AssetBundles to support Single Pass Stereo Instancing☆18Updated 2 years ago
- A complete reimplementation of the mesh combination and generation process done by static batching. Spatially sorts renderers in each com…☆43Updated last week
- Keyframe Reduction for Unity AnimationClip☆53Updated last month
- (In development) A small Unity Editor Library to generate AnimatorController with C# Code.☆24Updated 2 months ago
- Feature rich Unity Editor tool to help streamline the process of changing the paths of animations☆131Updated last month
- Unity Editor extension for exporting consistent revisions of unitypackages with custom configurations☆20Updated 7 months ago
- ☆22Updated 3 years ago
- GeneLit is an alternative to standard shader for Unity built-in pipeline.☆32Updated last week
- A general improvement to the unity hierarchy such as component icons, guide lines, row coloring and settings for customization.☆43Updated 3 months ago
- UnityChanToonShaderVer2 with VerticalDissolve☆37Updated last week
- Fur generator for Unity.☆56Updated 3 years ago
- Packaged version of apkd's fix for Unity's abysmal static batching sorting☆18Updated last year
- Unity library to make shader inspector creation easier☆18Updated last month
- A Standard Shader and Surface Shaders replacement for Unity for Built-In pipeline and forward rendering☆71Updated last month
- ACLS (older 1.0). Unity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standar…☆32Updated 10 months ago
- Basic tool to convert Unity fonts to use Multichannel Signed Distance Field fonts☆71Updated 4 years ago
- ☆50Updated 2 years ago
- SkinnedMeshRendererで同じマテリアルを参照しているサブメッシュをまとめるUnityエディタ拡張☆11Updated 5 years ago
- A toon shader with standard elements for vrchat☆28Updated 2 years ago
- A unity editor script for taking screenshots in the editor.☆27Updated 2 months ago
- An attempt at improving Box Projected Reflections within unity.☆19Updated 10 months ago
- ☆29Updated 3 years ago
- Tools and tweaks for working with global illumination in Unity☆16Updated 4 months ago
- 複数のブレンドシェイプを合成した新しいシェイプキーを追加し、新しいメッシュとして保存するUnityエディタ拡張です。Boothでも配布中👇☆31Updated 6 months ago
- A simple plugin for unity,to paint vertex color☆21Updated 3 years ago
- BlendShare is an Unity tool designed for creators who need to share blendshapes without distributing the original FBX files. This tool en…☆23Updated 3 weeks ago
- A Node Shader Editor for Unity's Built-In Rendering Pipeline☆23Updated last week
- Drop in replacement for the default Unity event editor drawer that allows listener reordering☆111Updated 2 years ago
- Harmony-based Unity Editor QOL☆83Updated 9 months ago