IvanMorenoGF / Rope-with-line-rendererLinks
Here is a script for a rope that detects collisions and follows our player.
☆75Updated 5 years ago
Alternatives and similar repositories for Rope-with-line-renderer
Users that are interested in Rope-with-line-renderer are comparing it to the libraries listed below
Sorting:
- ☆168Updated 4 years ago
- Adds a simple MinMax slider attribute to Unity. Supports Vector2 and Vector2Int.☆98Updated 4 years ago
- Unity in-editor to-do list, attached as a component and uses a custom inspector based on ReorderableList. Also see branches for Scriptabl…☆83Updated 5 years ago
- ☆103Updated 4 years ago
- Volumetric Lighting in URP☆147Updated 2 years ago
- Amplify Occlusion V2 ported to URP 2022.2☆172Updated 2 years ago
- Procedural Animation Scripts For Unity☆147Updated 5 years ago
- Surface shader with tesselation - Tried recreating the shockwave effect in Matrix when Neo takes off.☆99Updated 4 years ago
- A minimal spring physics library for Unity☆115Updated 3 years ago
- Using Unity & C# to programatically slice a mesh apart☆64Updated 3 years ago
- ⬜ Pattern Dithering post effect for Unity Urp☆67Updated 4 months ago
- In game console for Unity☆40Updated 4 years ago
- A player traversal toolkit for Unity.☆194Updated 4 years ago
- A stylised water shader for Unity's Universal Render Pipeline.☆178Updated 5 years ago
- GPU Line of Sight / Field of View visualization for Unity☆157Updated 4 years ago
- A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings,…☆266Updated last year
- Wires with real physics in Unity, simulating bend, move, and interact naturally. They can be manipulated dynamically, responding to force…☆110Updated 10 months ago
- A example FPS with Parkour mechanics inspired by Mirror's Edge made in Unity written in C#☆95Updated 5 years ago
- Totally Accurate Ragdoll Simulator☆116Updated 8 months ago
- Optimized 3D grass for unity that works on Mobile. OpenGL 3.5+☆109Updated 3 years ago
- A virtual photography system for creating in-game screenshots and photographic effects within Unity projects.☆246Updated 3 years ago
- A comprehensive solution for rendering grass and fur in Unity Engine☆98Updated 7 months ago
- A collection of common and useful Unity C# scripts to help you create projects quicker☆77Updated last year
- The JellyMesh System is a Unity component that adds jelly-like physics to any mesh (soft body)☆105Updated 7 months ago
- Odradek Terrain Scanner from Death Stranding (Unity)☆87Updated 2 years ago
- A cel shading effect based on the main shader from Breath of the Wild.☆116Updated 4 years ago
- Shader that generates healthbars for Unity URP☆121Updated 3 years ago
- A Legend of Zelda: Breath of the Wild-style grass shader☆170Updated 2 years ago
- Exploring usage of custom tags with ScriptableObjects in Unity☆100Updated 4 years ago
- ☆54Updated 4 years ago