augustdominik / SimpleMinMaxSliderLinks
Adds a simple MinMax slider attribute to Unity. Supports Vector2 and Vector2Int.
☆98Updated 4 years ago
Alternatives and similar repositories for SimpleMinMaxSlider
Users that are interested in SimpleMinMaxSlider are comparing it to the libraries listed below
Sorting:
- ScriptableObject architecture with small, easy-to-expand codebase, and simple UI.☆140Updated 3 years ago
- Auto attach components in inspector☆136Updated 4 years ago
- ☆135Updated 6 months ago
- Shader that generates healthbars for Unity URP☆121Updated 3 years ago
- A better replacement for UnityEvents☆141Updated 2 years ago
- Unity lib for json file based PlayerPrefs.☆175Updated 8 months ago
- Tool for creating icons of 3D objects in Unity☆63Updated last year
- Text-based simple hierarchy header, no fancy magic, just works☆91Updated 4 years ago
- ☆50Updated 4 years ago
- In game console for Unity☆40Updated 4 years ago
- Exploring usage of custom tags with ScriptableObjects in Unity☆100Updated 4 years ago
- A base class to simplify object pooling using the new pooler provided in Unity 2021☆93Updated 3 years ago
- A convenient tool to help cleaning and maintaining Unity Projects 🧹✨☆175Updated last year
- ☆214Updated 3 weeks ago
- Color game objects in Unity's Hierarchy window☆65Updated 2 years ago
- Coloured animated progress bar made in Unity, with Shader Graph.☆147Updated 2 years ago
- Radial fill mask for sprite☆191Updated 5 years ago
- A simple solution for implementing target indicator, waypoint or HUD navigation system in unity.☆89Updated last year
- NSubstitute is designed as a friendly substitute for .NET mocking libraries.☆104Updated last year
- URP renderfeature test project☆109Updated 5 years ago
- A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.☆65Updated 6 years ago
- ☆60Updated last year
- Save system that is made to co-exist with the component system of Unity.☆117Updated 5 years ago
- A bunch of code I like to have on hand while working in Unity☆152Updated 3 weeks ago
- The Scene Profiler Tool optimizes Unity scenes by profiling physics, audio, particles, lights, materials, meshes, and textures, identifyi…☆74Updated last year
- Enhance your scene loading experience with Unity.☆124Updated 3 months ago
- Using Unity & C# to programatically slice a mesh apart☆64Updated 2 years ago
- This asset allows users to view raycasts as the user fires them.☆176Updated 4 months ago
- Simple and extensible event system for Unity Engine, implemented via scriptable objects☆145Updated last month
- A quick lookup guide on the different built-in editor GUIStyles for Unity.☆76Updated 2 years ago