IntoTheDev / SignalsLinks
Lightweight type-safe messaging system
☆57Updated 4 years ago
Alternatives and similar repositories for Signals
Users that are interested in Signals are comparing it to the libraries listed below
Sorting:
- Load Scriptable Objects via code☆40Updated 4 years ago
- This package allows you to Tag Game Objects with ScriptableObjects☆153Updated 4 years ago
- ❇ A typesafe, lightweight messaging system for Unity with UPM Support.☆88Updated 8 months ago
- Weighted random selector for Unity.☆98Updated 3 years ago
- In game console for Unity☆40Updated 4 years ago
- UnityEvents drawer with collapsing, reordering and compact UX☆86Updated 4 years ago
- A Unity3D character stats system for handling health, energy, defense, attack, ect. Supports dynamic stat values with modifiers such as a…☆89Updated 2 years ago
- Exploring usage of custom tags with ScriptableObjects in Unity☆100Updated 4 years ago
- Simple Blackboard for Unity is a flexible runtime data container that can contain any count of properties of any type. The properties can…☆57Updated 2 weeks ago
- Save system that is made to co-exist with the component system of Unity.☆117Updated 5 years ago
- Database for scriptable objects in Unity using Odin Inspector☆98Updated 2 years ago
- An easy to use Unity inventory framework built with scaling and extendability in mind☆69Updated 5 months ago
- A Deus Ex/System Shock inspired pulsing bounds item highlighter for Unity☆120Updated 4 years ago
- Open-source feedbacks library that's part of the Juce Unity tools framework.☆56Updated 3 years ago
- A collection of common and useful Unity C# scripts to help you create projects quicker☆77Updated last year
- A color palette management system for Unity☆117Updated 6 years ago
- Scripts for rendering pixel-perfect GPU-calculated lines in 2D (Unity URP 2D Renderer).☆117Updated last year
- Architecture-agnostic code and tools to make Unity based games.☆108Updated last year
- Editor extension for quick scene switching.☆68Updated last year
- Unity in-editor to-do list, attached as a component and uses a custom inspector based on ReorderableList. Also see branches for Scriptabl…☆83Updated 5 years ago
- ☆135Updated 6 months ago
- In Unity☆109Updated 7 years ago
- Gives the list of scripts in the current scene with gameobject reference.☆55Updated 4 years ago
- ☆76Updated 11 months ago
- An animation player for Unity, to replace the Animator/AnimatorController.☆95Updated last year
- Allows Unity to start a drag and drop operation from an object field☆63Updated 4 years ago
- A Minimal FSM in C# that I use in Unity☆47Updated 4 years ago
- An example of a simple UI rays shader.☆58Updated 6 years ago
- A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode.☆103Updated 3 years ago
- Adds the "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable …☆66Updated 3 weeks ago