bonsairobo / block-mesh-rsLinks
Generate voxel block meshes in Rust.
β216Updated last year
Alternatives and similar repositories for block-mesh-rs
Users that are interested in block-mesh-rs are comparing it to the libraries listed below
Sorting:
- π§ Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and bβ¦β305Updated 5 months ago
- A procedural sky plugin for bevyβ293Updated 3 weeks ago
- β309Updated last week
- Easy to use voxel world for Bevyβ203Updated 3 weeks ago
- Bevy camera controllers with buttery, exponential smoothing.β299Updated last month
- Fast AABB rendering plugin for Bevy Engine.β94Updated last year
- Basic first-person fly camera for the Bevy game engineβ192Updated 5 months ago
- Developer console plugin for the Bevy game engine.β131Updated 4 months ago
- A library for rendering vector shapes using the Bevy game engineβ394Updated last month
- β295Updated 3 weeks ago
- A Swiss Army knife of a camera plugin that allows for easy setup and configuration of a wide variety of types of moveable cameras and plaβ¦β186Updated last year
- Spatial datastructures for Bevyβ167Updated last month
- Procedural voxel worlds for Bevy Engine.β76Updated 2 years ago
- Framepacing and framelimiting for Bevyβ283Updated last month
- A runtime Nav-Mesh generation plugin for Bevy Engine in Rust.β189Updated last week
- A reactive UI framework for Bevyβ161Updated 5 months ago
- Embed assets in your Bevy gameβ186Updated last month
- Easing and simple animations for Bevyβ190Updated last month
- Source engine inspired Bevy FPS controller pluginβ231Updated 2 weeks ago
- A hot reload system for the Bevy game engineβ217Updated last month
- A simple pixel-perfect camera plugin for Bevy, suitable for pixel-art.β152Updated 10 months ago
- A Bevy plugin to use Kira for game audioβ385Updated last month
- A research project trying to push the boundaries of voxel geometry and interactivity. Experimental real-time global illumination rendererβ¦β104Updated 7 months ago
- When 32-bit worlds just aren't big enoughβ266Updated 2 weeks ago
- A little mesh raycasting plugin for Bevyβ339Updated 2 months ago
- A bevy plugin for panning orthographic camerasβ199Updated last month
- β151Updated 3 weeks ago
- Alternatives to Bevy States, FixedTimestep, Run Criteria, that do not use "stage looping" and are composableβ244Updated 2 years ago
- A plugin that enables a subset of entity relationship features for bevyβ158Updated 4 months ago
- A floating character controller for Bevyβ331Updated 2 weeks ago