Metapyziks / MarsMinerLinks
☆12Updated 13 years ago
Alternatives and similar repositories for MarsMiner
Users that are interested in MarsMiner are comparing it to the libraries listed below
Sorting:
- Emulator for GameBoy written in Rust.☆10Updated 6 years ago
- A Generic and Flexible Shader Cross Compiler Library/Tool☆33Updated last month
- Our Game Engine☆10Updated 9 years ago
- Final Frontier - Space Adventures in Space. A Garry's Mod 13 gamemode.☆33Updated 9 years ago
- An open source voxel game engine.☆15Updated 13 years ago
- Vino's Tool Box☆16Updated 9 years ago
- Realtime DXT compressor and optimizer☆20Updated 10 years ago
- Incremental asset delivery library☆63Updated 4 months ago
- A VM running SPIR-V code☆60Updated 9 years ago
- RakNet is a cross platform, open source, C++ networking engine for game programmers.☆59Updated 4 years ago
- TextBuffers for SFML☆12Updated 2 years ago
- Natural Selection mod for Half-life☆267Updated 12 years ago
- Structure packing analysis utility.☆107Updated 4 years ago
- Simple Dynamic Vulkan Extension Loader☆40Updated 8 years ago
- Sparse texture Hello World☆30Updated 10 years ago
- Expose D3DCompiler to Linux programs (early PoC)☆55Updated 9 years ago
- REST Api for Game : Stats, matchmaking, inventory, …☆28Updated 7 years ago
- An implementation of Hello Triangle using the Mantle API on Windows☆93Updated 5 years ago
- Static model binary format☆20Updated 9 years ago
- Linear-Speed Vertex Cache Optimization☆63Updated 8 years ago
- A library for accessing the Steam Controller without the Steam SDK or Steam.☆92Updated 5 years ago
- a simple SPIR-V parser☆26Updated 10 years ago
- Monolith's acclaimed 3d FPS, The Operative: No One Lives Forever.☆123Updated 13 years ago
- Flexible Rasterizer in OpenCL☆49Updated 9 years ago
- Utility to sign DXIL code after compilation☆22Updated 6 years ago
- A library for creating Vulkan surfaces for SDL2 windows.☆50Updated 9 years ago
- SlimShader is a Direct3D shader bytecode parser for .NET and C++☆174Updated 10 years ago
- SlimShader is a Direct3D shader bytecode parser for .NET and C++☆27Updated 12 years ago
- My old notes on learning C++11 and re-teaching myself the core language☆11Updated 9 years ago
- Comparing passing mouse coords to shader by late latching vs. by glUniform☆73Updated 8 years ago