Hoshiningen / depixelization
An (incomplete) modern C++ implementation of Depixelizing Pixel Art by J. Kopf and D. Lischinski
☆14Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for depixelization
- Source code of "Geometric Total Variation for Image Vectorization, Zooming and Pixel Art Depixelizing"☆27Updated 2 years ago
- ☆76Updated last year
- Implementation of various scaling/depixelating techbologies☆12Updated 7 years ago
- This contains Matlab implementation of Johannes Kopf's image processing paper which deals with the adaptive downsampling of images. It gi…☆21Updated 7 years ago
- Perception-aligned clip-art vectorization☆41Updated 2 years ago
- Implemented a Research Paper that Depixelizes Pixel Art☆9Updated 8 years ago
- C++ library for non photorealistic rendering. Includes a paint renderer based on Kubelka Munk equations, stroke based rendering algorithm…☆24Updated 4 years ago
- 2D Global Illumination GLSL ES☆26Updated 2 years ago
- GPU implementation of film grain rendering☆44Updated 4 years ago
- High level utility library that takes a line and fits a bezier curve to it, in any number of dimensions - usable for freehand drawing and…☆101Updated last year
- Public code release for: PosterChild: Blend-Aware Artistic Posterization (EGSR 2021) [Cheng-Kang Ted Chao, Karan Singh, Yotam Gingold]☆11Updated 6 months ago
- Some Voxel/Mesh stuff made with SdfMesher☆26Updated 2 years ago
- nQuantCpp includes top 6 color quantization algorithms for visual c++ producing high quality optimized images.☆110Updated 2 weeks ago
- Standalone implementation of https://github.com/bootchk/resynthesizer☆20Updated 2 years ago
- A C++ implementation of the SIGGRAPH 2011 paper Depixelizing Pixel Art, by Johannes Kopf and Dani Lischinski☆53Updated 9 years ago
- An OpenMfx plug-in providing effects from VCGlib☆12Updated 2 years ago
- Implementation of our Delaunay based rough/multi-stroke sketches simplification work☆11Updated 4 years ago
- ☆12Updated 3 years ago
- Script to create a dataset of PBR materials (SVBRDF) from CC0 sources online.☆31Updated 2 years ago
- Water/Clouds generation plugin for Aseprite editor☆17Updated 3 years ago
- C++ Node-based Synthesizer with MIDI support☆32Updated 3 years ago
- Single-header C library for the Wave Function Collapse algorithm plus a CLI and a GUI☆38Updated last year
- A collection of stateless random number generators in C☆26Updated 4 months ago
- My real-time graphics demos online at Shadertoy.com. Poisson Blending, Gnomonic Projections, Post-processing Effects...☆18Updated 7 years ago
- A C++11 / GLSL library for enhancing photographs (adjusting brightness, contrast, etc.)☆12Updated 2 years ago
- NanoPM, single header only PatchMatch☆71Updated 3 years ago
- SVG Image deformation tool. Support cubic Beizer spline only.☆19Updated 5 years ago
- Generate palettes and dither any image with custom patterns☆41Updated last year
- OpenEXR with an improved CMake build system☆20Updated 3 months ago