An (incomplete) modern C++ implementation of Depixelizing Pixel Art by J. Kopf and D. Lischinski
☆17May 8, 2020Updated 6 years ago
Alternatives and similar repositories for depixelization
Users that are interested in depixelization are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Depixelization of pixel art on GPU☆24Apr 3, 2012Updated 14 years ago
- Source code of "Geometric Total Variation for Image Vectorization, Zooming and Pixel Art Depixelizing"☆29Feb 20, 2022Updated 4 years ago
- Various automated scripts for Asesprite☆11Oct 4, 2021Updated 5 years ago
- Implementation of various scaling/depixelating techbologies☆13Jun 24, 2017Updated 9 years ago
- This contains Matlab implementation of Johannes Kopf's image processing paper which deals with the adaptive downsampling of images. It gi…☆23Nov 1, 2017Updated 8 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- RealSR super resolution implemented with ncnn library☆20Jun 9, 2020Updated 6 years ago
- ☆81Jul 4, 2023Updated 3 years ago
- A C++ implementation of the SIGGRAPH 2011 paper Depixelizing Pixel Art, by Johannes Kopf and Dani Lischinski☆54Jul 17, 2015Updated 11 years ago
- A free pixel-art upscaler for Unity using the CC0 license, designed specifically for game developers. Open-source and for use commerciall…☆28Sep 14, 2020Updated 6 years ago
- Sample xamarin forms & syncfusion controls app☆15Jan 30, 2019Updated 7 years ago
- Header-only MIDI Sequencer code which can play MIDI, XMI and MUS files☆21Jun 23, 2026Updated 3 months ago
- ☆10Aug 14, 2020Updated 6 years ago
- Some useful scripts for Aseprite☆38Apr 10, 2026Updated 5 months ago
- Mock Angry Birds gaming app☆10Jan 12, 2020Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Swift 5 based turn based RPG game using GameplayKit and SpriteKit. WIP☆11Mar 28, 2019Updated 7 years ago
- Apple samples on GameplayKit updated to latest Xcode/Swift☆13May 26, 2021Updated 5 years ago
- back up of my clothes project☆13Dec 18, 2016Updated 9 years ago
- Takes track images output by SLAM and finds points along the center-line☆10Aug 7, 2019Updated 7 years ago
- Convert JPG images to SVG☆17Oct 11, 2021Updated 4 years ago
- Utilize Mean-Shift to generate initial centroids for K-Means☆12Jun 21, 2025Updated last year
- a simple program to convert image(jpg,png,bmp) to svg☆16Aug 30, 2016Updated 10 years ago
- Home to all of the model-importing scripts I've written for 3DS Max.☆34Jul 7, 2026Updated 3 months ago
- Blazing fast destructible terrain engine written in GameMaker.☆15May 12, 2018Updated 8 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Import-Export of Blender model from/to SMF model format☆13Aug 5, 2026Updated 2 months ago
- Build maps from GeoJSON with MapKit or SpriteKit☆15Jul 3, 2022Updated 4 years ago
- Vecotrization of raster images: PNG to SVG.☆17Nov 2, 2022Updated 3 years ago
- Create a maze using SpriteKit and SKTileMapNode iOS, watchOS and macOS variants included☆14Feb 1, 2021Updated 5 years ago
- A simple, generic, extensible Rules Engine in Swift☆20Apr 8, 2024Updated 2 years ago
- A Voronoi-pixels effect for GMS 2.3☆14May 18, 2022Updated 4 years ago
- A playable 2D platformer with a procedural level generator, made with Typescript and WebGL☆20Apr 15, 2026Updated 5 months ago
- Source code for Multi-resolution Common Fate Transform.☆12Jun 5, 2020Updated 6 years ago
- An Event Handling library written in gml.☆16Jul 4, 2022Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- 3D collisions for GameMaker☆15Updated this week
- Scritpts for Aseprite☆12Nov 22, 2018Updated 7 years ago
- GameMaker Projects☆10Nov 17, 2022Updated 3 years ago
- At the crossroads of programming your own audio effects, and letting your audio effects be programmed for you.☆33Apr 8, 2020Updated 6 years ago
- hqx Pixel Art Scaling Algorithm in JavaScript☆189May 9, 2017Updated 9 years ago
- Demo of a color map shader☆15Aug 29, 2020Updated 6 years ago
- Perlin noise plugin for Aseprite☆12Jun 30, 2019Updated 7 years ago