Hoshiningen / depixelizationLinks
An (incomplete) modern C++ implementation of Depixelizing Pixel Art by J. Kopf and D. Lischinski
☆15Updated 5 years ago
Alternatives and similar repositories for depixelization
Users that are interested in depixelization are comparing it to the libraries listed below
Sorting:
- ☆79Updated 2 years ago
- Source code of "Geometric Total Variation for Image Vectorization, Zooming and Pixel Art Depixelizing"☆28Updated 3 years ago
- Digital paint mixing program based on the Kubelka-Munk equations. Implementation of : T. Lindemeier, J. M. Gülzow, and O. Deussen. 2018…☆13Updated 5 years ago
- A Pixel Art Remastering Tool using classic algorithms☆56Updated 7 years ago
- C++ library for non photorealistic rendering. Includes a paint renderer based on Kubelka Munk equations, stroke based rendering algorithm…☆28Updated 4 years ago
- Implementation of various scaling/depixelating techbologies☆13Updated 8 years ago
- nQuantCpp includes top 6 color quantization algorithms for visual c++ producing high quality optimized images.☆114Updated last month
- Unofficial implementation of StyleGAN's generator☆34Updated 5 years ago
- A short python script to tessellate any image into a bunch of colored triangles using weighted blue noise sampling.☆24Updated 7 years ago
- Animate a given video by using a robot to paint each frame. Frames are converted into brush strokes using a novel stroke-based rendering…☆43Updated 3 years ago
- A C++ implementation of the SIGGRAPH 2011 paper Depixelizing Pixel Art, by Johannes Kopf and Dani Lischinski☆54Updated 10 years ago
- uTracker: A mod music tracker☆25Updated 5 years ago
- Minimal example using the Geometrize library, a tool for geometrizing images☆13Updated last year
- High level utility library that takes a line and fits a bezier curve to it, in any number of dimensions - usable for freehand drawing and…☆108Updated 4 months ago
- Perception-aligned clip-art vectorization☆48Updated 3 years ago
- Twist - node-based audio synthesizer☆142Updated 5 years ago
- StyleBlit is an efficient example-based style transfer algorithm that can deliver high-quality stylized renderings in real-time.☆171Updated 6 years ago
- Optimal deep texture generation and style transfer based on Eric Risser's paper☆26Updated 3 years ago
- Single-header C library for the Wave Function Collapse algorithm plus a CLI and a GUI☆47Updated 2 years ago
- A feedforward network for interpolating 4-bit images with a custom palette to 24-bit color☆15Updated 6 months ago
- Conway polyhedron operators in python for Blender and Sverchok☆17Updated 5 years ago
- Tensorflow implementation of paper - "Texture Synthesis Using Convolutional Neural Networks"☆21Updated 6 years ago
- Graph Explorer for LabSound☆14Updated 3 years ago
- A "Pixelart like" voxel engine☆49Updated 5 years ago
- Fast fluid simulation in Python☆34Updated 4 years ago
- Space Filling Magnetic Curves☆11Updated 4 years ago
- Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.☆111Updated 3 years ago
- NanoPM, single header only PatchMatch☆76Updated 5 months ago
- A simple media player built with Dear ImGui and miniaudio☆14Updated 2 years ago
- Currender: A CPU renderer for computer vision☆32Updated 6 years ago