Treeki / libxbr-standaloneLinks
Library implementing the xBR pixel art scaling algorithm
☆107Updated 9 years ago
Alternatives and similar repositories for libxbr-standalone
Users that are interested in libxbr-standalone are comparing it to the libraries listed below
Sorting:
- Texture Packer for Game Development Using MaxRects Algorithm☆71Updated 5 years ago
- Fast compression library☆36Updated 9 years ago
- hqx is a fast, high-quality magnification filter designed for pixel art.☆86Updated 2 years ago
- High-quality image quantizing library☆44Updated 4 years ago
- SIMD optimizations related to 2D computer graphics☆35Updated 7 years ago
- A Multi-Symbol Division Free Arithmetic Coder with Low Coding Loss using Reciprocal Multiplication☆41Updated 6 years ago
- Image upscaling commandline tool using xBRZ algorithm☆102Updated 4 years ago
- GPU shader version of HQx filter☆48Updated 3 years ago
- Software-rendered OpenGL ES☆82Updated 8 years ago
- Standalone C++ implementation of hq2x and hq3x scaling algorithms☆41Updated last year
- Advanced DXTc texture compression library☆143Updated 9 years ago
- Emerald☆10Updated 8 years ago
- A real-time graphics effect able to increase the size of small bitmaps guessing the missing pixels without blurring the images☆113Updated last year
- teeny tiny platform layer for simple OpenGL demos☆26Updated 12 years ago
- Texture Compression Techniques in DuckTales Remastered☆17Updated 8 years ago
- My collection of public domain single file libraries☆76Updated 5 years ago
- Cg open-source compiler☆32Updated 12 years ago
- A C++ implementation of the SIGGRAPH 2011 paper Depixelizing Pixel Art, by Johannes Kopf and Dani Lischinski☆54Updated 9 years ago
- Library and GUI tool for designing and generation of procedural textures, made as a part of my Bachelor thesis.☆89Updated 7 years ago
- Game Closure Image Format☆91Updated 8 years ago
- Simple binary arithmetic coder and a few models☆22Updated 10 years ago
- Render like PixelArts from 3D model☆44Updated 8 years ago
- python library to load and represent data structures from the 1994 horror game Ecstatica☆11Updated 11 years ago
- Low-Level, 8-bit Colored, 3D Software Renderer written in C99☆78Updated 5 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆55Updated 9 years ago
- Software renderer for DOS (mode 13h)☆143Updated 4 years ago
- Single source file LDR ASTC texture decompression in C++ (derived from Google's open source Android project)☆43Updated last year
- A straightforward and easy to use 3D software renderer for real-time retro graphics.☆61Updated 6 years ago
- A library for creating Vulkan surfaces for SDL2 windows.☆51Updated 8 years ago
- Realtime DXT compressor and optimizer☆19Updated 10 years ago