Dynamic global illumination for 3D Gaussians. Official paper source code.
☆30Sep 21, 2026Updated last month
Alternatives and similar repositories for 3DGS_GI
Users that are interested in 3DGS_GI are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- GPU prototype implementation for neural parametric mixtures guiding (SIGGRAPH 2023)☆32Jan 31, 2025Updated last year
- Code release for "Dynamic Neural Radiosity with Multi-grid Decomposition"☆12Mar 18, 2026Updated 7 months ago
- A Agent can use renderdoc to debug rendering problem for you.☆13Mar 9, 2026Updated 7 months ago
- a personal toy renderer☆41Jan 21, 2026Updated 9 months ago
- Official implementation of the SIGGRAPH Asia 2024 paper titled "Online Neural Denoising with Cross-Regression for Interactive Rendering"☆13Mar 18, 2025Updated last year
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆21Jan 30, 2021Updated 5 years ago
- Source Code for the HPG 2026 Paper "Compatibility-Guided Neighbor Selection for ReSTIR".☆19Jun 18, 2026Updated 4 months ago
- An interactive GPU ray-tracing renderer.☆50Updated this week
- Code release for SIGGRAPH 2025 paper "Uncertainty for SVBRDF Acquisition using Frequency Analysis"☆16Apr 23, 2026Updated 6 months ago
- a naive implementation of neural radiance caching ( •̀ ω •́ )✧☆21Apr 17, 2023Updated 3 years ago
- Open source renderer for SIGGRAPH 2026 paper Multi-feature Radiance Baking Neural Networks for Instant Volumetric Rendering.☆18Aug 25, 2026Updated 2 months ago
- Source Code for the SIGGRAPH 2025 Paper "Reservoir Splatting for Temporal Path Resampling and Motion Blur".☆52May 13, 2026Updated 5 months ago
- Code for SIGGRAPH 2025 (ToG) paper "Multiple Importance Reweighting for Path Guiding"☆22May 20, 2025Updated last year
- ☆24Jul 26, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Neural Quadrature Rule and Autoregressive Adaptive Sampling☆28May 13, 2026Updated 5 months ago
- Code for SIGGRAPH 2024 (ToG) paper "Conditional Mixture Path Guiding for Differentiable Rendering"☆27Jul 25, 2024Updated 2 years ago
- A path-traced inverse-rendering framework for 3D Gaussian fields with global illumination.☆21Sep 8, 2026Updated last month
- ☆45Feb 22, 2024Updated 2 years ago
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"☆30Sep 22, 2024Updated 2 years ago
- ☆17Jul 3, 2026Updated 3 months ago
- Implementation for Interactive Monte Carlo Denoising using Affinity of Neural Features☆10Dec 9, 2021Updated 4 years ago
- Inverse Rendering Toolkit☆14Feb 24, 2025Updated last year
- single file, pbrt style, educational ray tracing renderer🖼️☆45Jun 1, 2025Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- GTAvatar: Bridging Gaussian Splatting and Texture Mapping for Relightable and Editable Gaussian Avatars (Eurographics 2026)☆19Apr 20, 2026Updated 6 months ago
- introduction to opengl☆18Mar 8, 2022Updated 4 years ago
- A Scalable (and Optionally, Data-Parallel) ANARI Multi-GPU Path Tracer☆42Updated this week
- Code release for 2026 SIGGRAPH paper A Generalizable Light Transport 3D Embedding for Global Illumination☆16Oct 16, 2026Updated last week
- Elaina is a wavefront implementation of walk on stars. (Code for SIGGRAPH 2025 paper "Guiding-Based Importance Sampling for Walk on Stars…☆30Oct 7, 2025Updated last year
- A cross-platform GPU compute framework with a C++-embedded DSL, dual-backend support (OpenGL & Vulkan), and built-in windowing. Type-safe…☆51Aug 23, 2026Updated 2 months ago
- ☆30Mar 28, 2026Updated 7 months ago
- Team Project for 2024 Autumn Advanced Computer Graphics☆27Sep 5, 2026Updated last month
- [SIGGRAPH'25 (ACM TOG)] TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians☆79Apr 20, 2026Updated 6 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Physics-based inverse rendering regularized by a diffusion prior used as a material similarity kernel — not fixed targets — to recover re…☆17Sep 16, 2026Updated last month
- Code for "Neural Radiance Fields from Sparse RGB-D Images for High-Quality View Synthesis"☆30Feb 28, 2023Updated 3 years ago
- We tackle the ill-posed inverse rendering problem with a NeRF model based on physical priors which jointly estimates scene materials, ill…☆42Dec 16, 2024Updated last year
- ReSTIR DI in Falcor Rendering Framework☆17Aug 17, 2024Updated 2 years ago
- This is a custom real-time path tracer based on DirectX12.☆11Aug 19, 2022Updated 4 years ago
- The code for the paper "Editable Physically-based Reflections in Raytraced Gaussian Radiance Fields"☆69Dec 3, 2025Updated 10 months ago
- Bachelor Thesis: Real-time Neural Radiance Caching in Heterogeneous Participating Media☆17Sep 9, 2024Updated 2 years ago