HearthSim / dynityLinks
Load an assembly in Unity at runtime
☆20Updated 9 years ago
Alternatives and similar repositories for dynity
Users that are interested in dynity are comparing it to the libraries listed below
Sorting:
- A Simple UDP Layer for Shipping and Receiving Byte Arrays☆52Updated 7 years ago
- Make it easy to rewrite references of .net assemblies.☆14Updated 9 years ago
- Debugger libraries☆11Updated 4 years ago
- A set of C# libraries for runtime behaviour tree editing, scripting and inspection☆52Updated 9 years ago
- Method redefinition in Unity3D while in play mode.☆43Updated 7 years ago
- .NET Networking library with support for game emulation.☆18Updated 10 months ago
- RakNet,for unity realtime online game networking☆26Updated 6 years ago
- Interface and experiments with Unity's shader compiler☆43Updated 10 years ago
- C# reflection wrappers that provide portable, faster, and more natural APIs☆38Updated 8 years ago
- A game patcher for Windows/PC games. Can patch huge files with small patch.☆39Updated 11 years ago
- NAT stack for Mono and .NET applications☆42Updated 6 years ago
- Project to support the execution of XNA games in the Unity3D engine with zero code changes required☆103Updated 12 years ago
- Networking middleware for unity using Lidgren, with a custom dedicated server. This library is now obsolete in favor of its successor: h…☆72Updated 10 years ago
- Modified version of [lidgren-network-gen3](https://github.com/lidgren/lidgren-network-gen3).☆19Updated 9 years ago
- A .unity3d file unpacker to get the .dll and assets files written in .NET [Unmaintained]☆45Updated 7 years ago
- Use assimp importer on unity☆36Updated 9 years ago
- experimental work in progress memory profiler☆19Updated 10 years ago
- ☆50Updated 8 years ago
- .NET/Mono/Unity Networking Library☆40Updated 11 years ago
- ☆18Updated 10 years ago
- Write shaders in C#, then translate them to HLSL or GLSL source.☆42Updated 3 years ago
- a clone of the UnityEngine.dll - so you can write and test scripts outside of unity☆50Updated 7 years ago
- A collection of my scripts and programs for the Unity editor☆28Updated 5 years ago
- An extension to Mono.Cecil that provides helper methods for simple method injection.☆69Updated 7 years ago
- A C++ implementation of Recycler☆11Updated 6 months ago
- We're porting GTA: San Andreas to Unity!☆17Updated 7 years ago
- CefGlue in Unity Test (chromium embedded framework)☆18Updated 9 years ago
- Unity3D, 3DMesh, Bezier.☆20Updated 7 years ago
- ☆39Updated 10 years ago
- Game Synchronization☆17Updated 10 years ago