H2O-2 / particleGLLinks
A partially implemented OpenGL version of the plugin Trapcode Particular for Adobe After Effects
☆15Updated 6 years ago
Alternatives and similar repositories for particleGL
Users that are interested in particleGL are comparing it to the libraries listed below
Sorting:
- Simple glsl-path tracer made in webGL2 + threejs☆66Updated 6 years ago
- An implementation of Canny edge detection in GLSL made for WebGL☆33Updated 2 years ago
- three.js module for loading Houdini vertex animation (texture cache)☆29Updated 6 years ago
- IBL map converter for PBR☆50Updated 3 years ago
- An implementation of the SSR algorithm in webgl2☆28Updated 6 years ago
- WebGL Shader that implements a mass-spring-damper physical simulation☆40Updated 2 years ago
- Convert an equirectangular panorama to six cube faces☆14Updated 2 years ago
- a path tracer using WebGL for realtime performance☆41Updated 6 years ago
- Advanced rendering pipeline for ClayGL☆48Updated 4 years ago
- Rendering, compute, GPU experiments☆34Updated 5 years ago
- Chromium build with hardware accelerated ray tracing☆62Updated 5 years ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆73Updated last year
- Utilities to manipulate spherical images☆71Updated 7 years ago
- ☆13Updated 6 months ago
- ☆63Updated 7 years ago
- Realtime smoke simulation & rendering using WebGL.☆53Updated 10 years ago
- webGL2 path tracing experiment.☆38Updated 8 years ago
- WebGL 2.0 fur demo☆69Updated 8 years ago
- WebGL-Tile-Based-Forward-Plus-Renderer using glTF model☆33Updated 9 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆65Updated last year
- Path tracing render engine for the web. Both ray tracing for conventional 3d models and ray marching for fractals implemented. Built with…☆48Updated 8 years ago
- 💎 A WebGL example of image adjustment / effects shaders found in Photoshop, other image editors and game engines.☆100Updated 3 years ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆53Updated last year
- ☆46Updated 4 years ago
- Project Heatstroke☆37Updated 8 years ago
- [EXPERIMENTAL] three.js loader for shaders created with Shade app for iOS☆29Updated 4 years ago
- Spherical Environment Mapping GLSL Shader☆85Updated 11 years ago
- Temporal Antialiasing on top of Three.js☆24Updated 8 years ago
- High Dynamic Range image support for the web. (HTML, canvas & webGL) Used for HDR support in the official Khronos glTF examples.☆63Updated 3 years ago
- A simple light field (lumigraph) renderer☆22Updated 4 years ago