PistonDevelopers / turbine
A 3D game engine with built-in editor
☆139Updated 5 months ago
Related projects ⓘ
Alternatives and complementary repositories for turbine
- Minimalist game framework☆100Updated 3 years ago
- A cgmath physics library that can be used with Specs☆106Updated 4 years ago
- A small, portable and extensible game framework written in Rust.☆182Updated last year
- [ABANDONED] General-purpose data processing library. Mirror of https://gitlab.com/nitric/nitric☆84Updated 4 years ago
- imgui integration for Amethyst☆66Updated 4 years ago
- nphysics integration for the Specs entity component system☆94Updated 4 years ago
- Tutorials and examples for rendy☆37Updated 5 years ago
- An ecosystem-simulation game made with Amethyst☆217Updated 3 years ago
- A modern 3D/2D game engine that uses wgpu.☆164Updated 4 years ago
- Modular and lightweight spritesheet packer 🐑☆89Updated last year
- Useful modules for the ggez Rust game framework.☆63Updated last year
- ☆46Updated 8 years ago
- A (not necessarily complete) game template for ggez.☆95Updated 4 years ago
- A set of data and constructs to use in games.☆85Updated 3 years ago
- Rust library for continuous 2-D collision detection.☆92Updated last year
- A series of small gfx-hal tutorials.☆130Updated last year
- Game development tools for the Amethyst engine☆79Updated 4 years ago
- Modern mid-level 2D graphics library☆193Updated last year
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆282Updated last month
- unrust - A pure rust based (webgl 2.0 / native) game engine☆375Updated 6 years ago
- A-life simulator sandbox in Rust☆156Updated last year
- Software Renderer in Rust☆85Updated 6 years ago
- Easing functions for Rust☆52Updated 6 years ago
- A collision extension to cgmath☆125Updated 5 months ago
- A library for sprite hierarchy and scene management☆57Updated last year
- A simple pixel perfect 2D rendering engine☆124Updated 2 years ago
- Shred based event handler☆59Updated 2 years ago