ycdivfx / YCDIVFX_MaxPlusLinks
☆49Updated 10 years ago
Alternatives and similar repositories for YCDIVFX_MaxPlus
Users that are interested in YCDIVFX_MaxPlus are comparing it to the libraries listed below
Sorting:
- MAXScript support and remote code execution in 3ds Max from Sublime.☆86Updated 6 years ago
- Stubs and stub generator for PyMXS☆37Updated 3 years ago
- Code for programmatically working with Maya shaderfx nodes☆25Updated 9 years ago
- my scripts☆22Updated last year
- HCom chat system for Houdini☆39Updated 10 years ago
- Collection of general tools and utilities for working in and with Maya☆65Updated 6 years ago
- A mix of tools for Maya☆65Updated 6 years ago
- Toolset for generating and handling large wedge variation counts in Houdini with PDG/TOPs☆87Updated 5 years ago
- Perforce for VFX content creation tools including Maya, Houdini and Nuke☆63Updated 4 years ago
- Easily copy shading nodes from Maya to Katana☆68Updated 5 years ago
- Shotgun Toolkit Engine for Substance Designer https://www.substance3d.com/products/substance-designer/☆19Updated 4 years ago
- Documentation & Code Snippets for Maya's v-ray commands☆52Updated 9 years ago
- MaxScript language for VS Code☆49Updated 4 years ago
- An Experimental Batch Scene Parser☆111Updated 2 years ago
- Read all buttons in Maya's native menu and make them searchable and executable.☆38Updated 5 years ago
- GUI front-end for maya-capture☆77Updated 2 years ago
- A Python package for storing and operating on data in Maya.☆36Updated 6 years ago
- Clarisse Survival Kit is a set of Python functions for Clarisse to automate repetitive processes such as importing generic textures, Mega…☆76Updated 8 months ago
- Simple Perforce wrapper in Maya shelf toolset☆16Updated 8 years ago
- A Deadline farm submission tool.☆36Updated 3 years ago
- Drawing OpenGL in Maya was never easier.☆74Updated 4 years ago
- Send selected Python and MEL code snippets from SublimeText to Maya via commandPort☆152Updated 3 years ago
- A script designed to submit render jobs for Nuke and Maya using an installation of Houdini's render farm service, hQueue.☆9Updated 8 years ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆72Updated 3 years ago
- Maya Ascii (.ma) preview and visualization tool☆59Updated last year
- Pipeline repo for our diploma movie with the working title "Helga". Contains the script environment for our DCCs like Maya, Houdini, Nuke…☆42Updated 10 years ago
- a simple RPC server for controlling a maya.standalone instance remotely☆30Updated 11 years ago
- Unreal Integration based on tk-config-default2☆34Updated 9 months ago
- ☆49Updated 5 years ago
- Houdini External Editor with file watchers system☆39Updated 2 years ago