dawid-t / Mesh-CombinerLinks
Mesh Combiner is a little tool which can combine different meshes into one mesh in Unity for reduce the amount of batches / draw calls, making your game more optimized.
☆50Updated 4 years ago
Alternatives and similar repositories for Mesh-Combiner
Users that are interested in Mesh-Combiner are comparing it to the libraries listed below
Sorting:
- Utility classes for headache-free raycasting configuration in Unity☆99Updated 5 years ago
- Unity Editor extension to add columns into the project window for showing additional information about assets☆66Updated last year
- This package aims to provide a comprehensible, simple and expandable way of creating in-game settings for any Unity game.☆76Updated 3 months ago
- Open-source Procedural Object Spawner Tool | for Unity Engine☆99Updated last year
- Development console for Unity game engine☆110Updated last year
- ☆87Updated 3 months ago
- UI Toolkit elements and utilities for custom Editor interfaces in Unity.☆99Updated last month
- A better dropdown window for Unity Editor☆107Updated last year
- Spline editor extension for Unity.☆113Updated 4 years ago
- Tools for managing assets in Unity 3D.☆124Updated last month
- Unity plugin to easily manage the application frame rate and rendering interval. Reducing battery power consumption and device heat, espe…☆81Updated last year
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆72Updated 4 years ago
- Serializable Dictionary and Time types. Customizable Unity window title.☆59Updated last year
- Find missing scripts more easily☆63Updated 3 years ago
- Code for creating a render feature in Unity URP that adds outlines to meshes☆28Updated 2 years ago
- Smart Reference is a Unity plugin that allows you to lazy load references to other objects in ScriptableObject and MonoBehaviour.☆65Updated last year
- Unity Editor window that display all prefab or scriptable object of a given type in editable table form☆94Updated last year
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆63Updated 4 years ago
- Unity Odin editor helper which permits to set a "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar…☆65Updated last year
- Provides summary of all textures and atlases in Unity project☆78Updated 6 months ago
- A menu template and underlying system for use in the game engine Unity.☆60Updated 5 years ago
- Optimizer for Unity's Mono assemblies☆73Updated 3 years ago
- Upgrade Text, InputField, Dropdown and TextMesh objects to their TextMesh Pro variants in Unity☆123Updated 3 months ago
- Unity extension that lets you assign any Object field by choosing it from the scene view.☆80Updated 4 months ago
- Object pooling system for Unity.☆73Updated 2 years ago
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆59Updated 2 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 2 years ago
- Unity Inspector Graph Tool☆77Updated last year
- A Unity3D UI Animation Framework base on Tweens☆62Updated 4 years ago
- Little shaders collection for solve typical tasks and implement common mechanics in any project. Suitable for prototyping, game-jam parti…☆59Updated last year