ehrenbrav / DeepQNetwork
A modification of Google's Deep Q-Network to learn to play Super Mario Bros.
☆170Updated 8 years ago
Related projects ⓘ
Alternatives and complementary repositories for DeepQNetwork
- Unfinished. Deep Q Learning in Tensorflow for ATARI.☆85Updated 8 years ago
- Module to help with running learning agents against PyGame games☆156Updated 3 years ago
- A fork of the FCEUX Nintendo emulator to allow it to be used by the Google Deep Q-Network and other machine learning tools.☆43Updated 7 years ago
- Tensorflow implementation of deep Q networks in paper 'Playing Atari with Deep Reinforcement Learning'☆163Updated 7 years ago
- Persistent advantage learning dueling double DQN for the Arcade Learning Environment☆264Updated 6 years ago
- This is the 0.4 release of the Arcade Learning Environment (ALE), a platform designed for AI research. ALE is based on Stella, an Atari 2…☆160Updated 7 years ago
- ☆68Updated 8 years ago
- Torch-twrl is a package that enables reinforcement learning in Torch.☆251Updated 7 years ago
- Simple deep Q-learning agent.☆695Updated 5 years ago
- Task and example code for the Malmo Collaborative AI Challenge☆151Updated 2 years ago
- An implementation of Deep Q-Network using Caffe☆213Updated 8 years ago
- KEras Reinforcement Learning gYM agents☆292Updated 7 years ago
- Multi-GPU reinforcement learning using Deep Q-Network in TensorFlow for OpenAI Gym☆182Updated 8 years ago
- Testbed for deep reinforcement learning☆160Updated 7 years ago
- Using a paper from Google DeepMind I've developed a new version of the DQN using threads exploration instead of memory replay as explain …☆84Updated 8 years ago
- Using Keras and Deep Q-Network to Play FlappyBird☆436Updated 5 years ago
- A TensorFlow based implementation of the DeepMind Atari playing "Deep Q Learning" agent that works reasonably well☆91Updated 7 years ago
- Tensorflow implementation of "The Predictron: End-To-End Learning and Planning"☆290Updated 7 years ago
- Codes of our team for the OpenAI Retro Contest of reinforcement learning☆99Updated 6 years ago
- A lua wrapper for the Arcade Learning Environment/xitari.☆34Updated 8 years ago
- A Tensorflow based implementation of "Asynchronous Methods for Deep Reinforcement Learning": https://arxiv.org/abs/1602.01783☆68Updated 8 years ago
- ☆152Updated 8 years ago
- ViZDoom Python wrapper☆75Updated last year
- Reproducing the results of "Playing Atari with Deep Reinforcement Learning" by DeepMind☆653Updated 9 years ago
- Implementations of deep RL papers and random experimentation☆177Updated 6 years ago
- A Python Interface for the Arcade Learning Environment (Shared Object)☆126Updated 4 years ago
- Using tensorflow, this agent can autonomously train itself to play Out Run and potentially be modified to play other games or perform tas…☆67Updated 8 years ago
- TensorFlow implementation of the Value Iteration Networks (NIPS '16) paper☆552Updated 5 years ago
- "Real-Time Style Transfer" with Keras☆156Updated 3 months ago
- A packaged and slightly-modified version of https://github.com/bbitmaster/ale_python_interface☆33Updated 7 years ago