FlorianFe / vox-viewer
like <model-viewer>, but for .vox-models
☆24Updated 4 months ago
Related projects ⓘ
Alternatives and complementary repositories for vox-viewer
- A tech demo of a voxelizer implemented in C☆16Updated 3 years ago
- 🎲📐 converts voxels into a set of triangles☆9Updated 5 months ago
- Fast collision detection and response for BabylonJS☆17Updated last year
- WebGL Voxel Cone Tracing☆45Updated 6 years ago
- WebGPU on WebGL 2☆11Updated 4 years ago
- Low-level graphics for the web☆47Updated 2 months ago
- A series of examples written while learning about WebGPU☆49Updated 2 years ago
- A curated list of awesome opensource voxel tools, libraries, games, and other cool stuffs☆42Updated 2 years ago
- SDF -> Voxels -> Faces -> Pixels☆19Updated 2 years ago
- Monte Carlo path tracing implementation on Rust☆37Updated 5 years ago
- ☆56Updated 2 years ago
- A 3D modeling and rendering programming language utilizing SDFs.☆54Updated 4 months ago
- WebGL .obj loader - WebAssembly port of tinyobjloader☆10Updated 3 years ago
- Rust tools for the MagicaVoxel VOX file format.☆9Updated 3 years ago
- Custom stages for AnalyticalGraphicsInc/gltf-pipeline☆16Updated 3 years ago
- Antialiasing via conservative rasterisation and analytical area computation☆24Updated last year
- Virtual Texturing for three.js☆34Updated 10 years ago
- A data structure and lookup for 3D vector fields (flow fields).☆40Updated 4 months ago
- Calculate and render particles with WebGPU☆25Updated this week
- Simple but physical engine for voxels. Demo:☆71Updated 8 months ago
- 🔌 A node-based editor for experimenting with signed distance fields and raymarching.☆59Updated 4 years ago
- A Python script that generates a colorful voxel city and writes it to a MagicaVoxel .vox file☆12Updated 4 years ago
- A Super Monkey Ball-inspired game made using THREE.js and CANNON.js.☆11Updated last year
- WebGPU debugging tool for recording and playing back of WebGPU commands.☆58Updated 4 months ago
- 2D Predictive-Corrective Smoothed Particle Hydrodynamics (SPH) simulation in Rust with WASM + WebGL☆51Updated 11 months ago
- SDF Physics☆40Updated 3 years ago
- Check for and avoid redundant state setting☆35Updated last year
- Sparse Voxel DAG Rendering on the Web☆49Updated last year