FlashX64 / blender-ls3d-toolsLinks
A Blender addon that adds support for LS3D Engine v5.559 formats
☆10Updated last year
Alternatives and similar repositories for blender-ls3d-tools
Users that are interested in blender-ls3d-tools are comparing it to the libraries listed below
Sorting:
- C# parsers and formats for Half-Life 1 and related engines.☆87Updated 2 weeks ago
- Vietcong data-files specification☆12Updated 2 years ago
- New unreleased unofficial multiplayer modification for Mafia: The City of Lost Heaven developed since 2017☆12Updated 8 years ago
- Specialised idTech 3 fork for my games. Status: inactive☆27Updated last year
- ☆7Updated 8 years ago
- vkblam is a re-implementation of the Halo 1 blam engine's graphics library in vulkan.☆32Updated last month
- This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.☆80Updated last week
- A Visual C++ application for creating and editing 3D game texture files for games such as Quake II and Half-Life.☆66Updated last year
- Quake 2 map compiler tools with v220 map support, automatic phong, enhancements, and fixes.☆64Updated 2 months ago
- A custom Source Engine level editor written in Go☆41Updated last month
- Source code for 'Medal of Honor: Allied Assault: Source'. A Source engine recreation of MoHAA.☆20Updated 7 years ago
- .map exporter for Blender☆117Updated last year
- New AI Bot Project for Quake 3 Arena.☆20Updated 5 years ago
- Blender addon with Mafia 4ds format support.☆20Updated 2 years ago
- Open source toolkit for Mafia games. (Mafia II, Mafia III, Mafia DE)☆134Updated 8 months ago
- A model viewer for Quake 1 and Hexen 2☆53Updated 10 months ago
- Turning Godot into GoldSRC, attempt no.1☆13Updated 2 years ago
- ☆12Updated 5 years ago
- This is a former multiplayer modification made for Mafia: The City of Lost Heaven, developed during 2013-2015.☆8Updated 6 years ago
- New idTech 4 engine with virtual texturing, CaS, GLSL, Radiant.NET and more!☆76Updated 4 years ago
- Open and edit DOOM 3 BFG/2019 .resources files☆18Updated 5 months ago
- Loads and renders Return To Castle Wolfenstein maps☆15Updated 2 weeks ago
- ☆81Updated last year
- Support for MD3, MDC, MDS, MDM/MDX and TAG file formats for the 3D modeling software Blender.☆36Updated 11 months ago
- Blender ASE Export Script☆22Updated 3 years ago
- Open source implementation of Dungeon Siege☆34Updated 2 years ago
- Python library for analysing .bsp files☆118Updated 2 weeks ago
- C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines☆95Updated last year
- QuakeC Intellisense, diagnostics, and code browsing.☆33Updated last year
- A Generator for Goldsource based Map Files☆14Updated last year