GamerDude27 / MoHAA-SourceLinks
Source code for 'Medal of Honor: Allied Assault: Source'. A Source engine recreation of MoHAA.
☆20Updated 7 years ago
Alternatives and similar repositories for MoHAA-Source
Users that are interested in MoHAA-Source are comparing it to the libraries listed below
Sorting:
- ☆12Updated 5 years ago
- Open and edit DOOM 3 BFG/2019 .resources files☆18Updated 6 months ago
- Support for MD3, MDC, MDS, MDM/MDX and TAG file formats for the 3D modeling software Blender.☆37Updated last year
- ☆19Updated 4 years ago
- ☆12Updated 4 years ago
- Doom 3 for projects...☆15Updated 9 years ago
- ☆57Updated 9 years ago
- New idTech 4 engine with virtual texturing, CaS, GLSL, Radiant.NET and more!☆76Updated 5 years ago
- Getting Soldier of Fortune 2 Multiplayer to work by using a heavily modified JK engine☆25Updated 11 years ago
- This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.☆81Updated 3 weeks ago
- A WIP fork of Quake 2 intended to add features more commonly seen in modern game engines.☆29Updated 3 years ago
- .md3 models support for Blender☆66Updated 5 years ago
- ☆37Updated 4 years ago
- Quake 4 SDK integrated with Doom 3☆110Updated 4 years ago
- The Forgotten Ones Source Code☆12Updated 2 years ago
- Storm Engine 2 (modified RBDoom 3 BFG game engine)☆84Updated last year
- ☆19Updated last month
- Spearmint Quake 3 and Team Arena game code.☆40Updated 6 months ago
- Engine based on (RB) Doom 3 BFG aiming to allow the creation of standalone games☆87Updated 4 years ago
- id Tech 4 (Doom 3) skeletal mesh / animation exporting add-on for Blender 2.76☆19Updated 9 years ago
- ☆13Updated 5 years ago
- Half-Life 1 engine based games☆34Updated 3 years ago
- Shader Editor for the Source Engine☆57Updated 9 years ago
- Porting Half-Life 2 base to the Alien Swarm Engine☆24Updated 10 years ago
- Loads and renders Return To Castle Wolfenstein maps☆15Updated last month
- A revamp of Half-Life 2 and its episodes with improved lighting, higher quality models, higher res textures, and more detail in the envir…☆17Updated 7 years ago
- A simple fix for shotgun spread that also happens to change nearly every other aspect of gameplay☆11Updated 5 years ago
- Automatically exported from code.google.com/p/idtech4cdk☆11Updated 10 years ago
- Mirror of https://gitlab.com/xonotic/netradiant - The open source, cross platform level editor for idtech games (GtkRadiant fork)☆27Updated 3 weeks ago
- Decompiler for many BSP formats☆54Updated this week