Open and edit DOOM 3 BFG/2019 .resources files
☆18Jan 3, 2026Updated 2 months ago
Alternatives and similar repositories for BFG-Resource-File-Manager
Users that are interested in BFG-Resource-File-Manager are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- FraggingFree dhewm3 SDK☆10May 3, 2023Updated 2 years ago
- Port your games on other platforms easier and simplier.☆27Sep 3, 2025Updated 6 months ago
- A simple fix for shotgun spread that also happens to change nearly every other aspect of gameplay☆12Jun 25, 2020Updated 5 years ago
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Jun 20, 2022Updated 3 years ago
- OpenGL Quake BSP viewer with Oculus Rift support☆38Aug 18, 2020Updated 5 years ago
- A Doom port written in C#.☆14Apr 10, 2024Updated last year
- A port of Doom 3 BFG Edition from OpenGL to DirectX 11☆22Feb 16, 2016Updated 10 years ago
- Storm Engine 2 (modified RBDoom 3 BFG game engine)☆87Mar 10, 2026Updated 2 weeks ago
- ☆18Sep 1, 2017Updated 8 years ago
- GZDoom fork☆16Sep 15, 2021Updated 4 years ago
- A Quake, Hexen 2, Quake 3, Quake 3 Arena, Return To Castle Wolfenstein and Wolfenstein - Enemy Territory port.☆19May 10, 2014Updated 11 years ago
- Port of doom3 / idtech4 to C#.☆21Jan 24, 2014Updated 12 years ago
- Crossplatform port of original Quake Remake mod with modern Xash3D FWGS build☆13Feb 10, 2025Updated last year
- Getting Soldier of Fortune 2 Multiplayer to work by using a heavily modified JK engine☆26Feb 13, 2014Updated 12 years ago
- Tools & code for use with Mass Effect 3.☆23Apr 11, 2012Updated 13 years ago
- ☆10Mar 10, 2022Updated 4 years ago
- .MD5 model ( idTech 4 .md5mesh and .md5anim ) import/export addon for Blender 2.8 thru 3.4x. Supports batch import/export of .md5anim fil…☆78Mar 1, 2023Updated 3 years ago
- An SDK to create Mods for dhewm3☆74Mar 16, 2026Updated last week
- Tools & code for use with Volition developed games (Red Faction, Saints Row series).☆31Jan 31, 2022Updated 4 years ago
- ☆37Nov 8, 2020Updated 5 years ago
- DOOM Eternal patcher for modding purposes.☆12Apr 14, 2021Updated 4 years ago
- An RBDOOM3BFG fork with various added support for standalone development☆10Oct 17, 2023Updated 2 years ago
- ☆29Oct 15, 2024Updated last year
- Tools & code for use with Dunia engine-based games (Far Cry series).☆26Oct 17, 2021Updated 4 years ago
- Speed Mapping progs☆13Jun 21, 2024Updated last year
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆16Jan 5, 2023Updated 3 years ago
- DOOM: BFA (Big Freaking Anniversary) Edition (former Classic RBDoom 3 BFG) is a source port based on RBDOOM-3-BFG and enchance the experi…☆246Mar 17, 2026Updated last week
- New idTech 4 engine with virtual texturing, CaS, GLSL, Radiant.NET and more!☆78Aug 17, 2020Updated 5 years ago
- Rips 2019 Re-Release's of Doom and Doom 2's IWADS from the Unity Ports☆22Sep 4, 2020Updated 5 years ago
- Tools & code for use with Visceral developed games (Dante's Inferno, Dead Space 2).☆32Dec 2, 2018Updated 7 years ago
- Darklight 2.0 Public Branch☆11Feb 4, 2021Updated 5 years ago
- Level Viewer for levels in the .BSP format famously used by Quake. Powered by http://raylib.com☆25Nov 24, 2025Updated 4 months ago
- IW Engine for Call of Duty® games.☆14Apr 27, 2022Updated 3 years ago
- ☆14Apr 14, 2021Updated 4 years ago
- ☆21Oct 26, 2020Updated 5 years ago
- Prey 2006 SDK integrated with Doom 3 GPL release☆85Mar 14, 2026Updated last week
- Void and cluster algorithm to go with my blog post☆42Jun 2, 2025Updated 9 months ago
- A plugin for IDA Pro and Cheat Engine to get the offset of the current module☆11May 30, 2024Updated last year
- Trimming down unnecessary bits out of Microsoft.Data.SqlClient☆17Jun 18, 2025Updated 9 months ago