MadDeCoDeR / BFG-Resource-File-ManagerLinks
Open and edit DOOM 3 BFG/2019 .resources files
☆18Updated 4 months ago
Alternatives and similar repositories for BFG-Resource-File-Manager
Users that are interested in BFG-Resource-File-Manager are comparing it to the libraries listed below
Sorting:
- FraggingFree dhewm3 SDK☆10Updated 2 years ago
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Updated 3 years ago
- ☆12Updated 5 years ago
- gbQuake4 is an attempt at merging the Quake 4 SDK into IdTech4 (from Doom 3) to produce a Quake 4 source port☆17Updated 2 years ago
- ☆14Updated 4 years ago
- ☆13Updated 5 years ago
- ☆17Updated last year
- A WIP fork of Quake 2 intended to add features more commonly seen in modern game engines.☆29Updated 2 years ago
- DukeNukemForever remade on idTech 4 using leaked DNF assets.☆35Updated 2 years ago
- Clean-room reimplementation of Gunman Chronicles in QuakeC.☆22Updated last year
- ☆19Updated 4 years ago
- Quake 2 modification with new renderer and many other unique features.☆48Updated 5 years ago
- Small C++ utility to extract files from a DOOM Eternal .resources or .wad7 file.☆14Updated 6 months ago
- Doom 3 for GLES 2 with multi-threaded renderer☆31Updated last week
- id Tech 4 (Doom 3) skeletal mesh / animation exporting add-on for Blender 2.76☆19Updated 9 years ago
- ☆36Updated 4 years ago
- Fork of fhDoom with x64 support and other improvements.☆13Updated this week
- Darklight 2.0 Public Branch☆11Updated 4 years ago
- Port of Quake on Quake III engine☆18Updated 2 years ago
- Doom 3 for projects...☆15Updated 9 years ago
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆15Updated 2 years ago
- Pragma is an custom Q2 derived engine with strong focus on QC scripting and modding capabilities, due to heavy redesign it is not compati…☆21Updated 5 months ago
- New idTech 4 engine with virtual texturing, CaS, GLSL, Radiant.NET and more!☆76Updated 4 years ago
- A continuation of the last version of Xash3D [Build 4529]. Updated to VS2019 as well.☆27Updated 7 months ago
- Mirror of https://gitlab.com/xonotic/netradiant - The open source, cross platform level editor for idtech games (GtkRadiant fork)☆26Updated last week
- An RBDOOM3BFG fork with various added support for standalone development☆10Updated last year
- A Doom/Heretic/Hexen/Strife source port.☆14Updated 4 years ago
- Blender 2.8 plugin to import / export Quake 1 and Hexen models☆17Updated 3 years ago
- An SDK to create Mods for dhewm3☆68Updated 4 months ago
- A tool for extracting assets from DOOM Eternal .streamdb and .resource archives.☆22Updated 9 months ago