wuhhh / ocean-roomLinks
R3F Ocean Room Experience
☆17Updated 2 years ago
Alternatives and similar repositories for ocean-room
Users that are interested in ocean-room are comparing it to the libraries listed below
Sorting:
- Creating Multichannel Signed Distance Field (MSDF) starting from an SVG file.☆26Updated 9 months ago
- ☆39Updated 3 years ago
- ☆17Updated 4 years ago
- Primitive implementation of screen space subsurface scattering using two gaussian blur passes on the diffuse channel.☆33Updated 2 years ago
- LudoGL is a WebGL2-only renderer☆73Updated 8 months ago
- ☆23Updated last year
- Real-time Motion Graphics with WebGL☆35Updated 2 years ago
- ☆33Updated 2 years ago
- WebGL Optical Flow☆24Updated last year
- ☆13Updated last year
- ☆25Updated 2 years ago
- Vanilla Three.js Starter☆54Updated 2 years ago
- ☆25Updated 3 years ago
- ☆40Updated 3 years ago
- ☆17Updated last year
- ☆90Updated this week
- 🔲 A collection of shader-related utilities for react-three-fiber☆44Updated 4 years ago
- glsl shader for threejs that turns a model or mesh into a hologram using fresnel rim lighting with a repeating pattern and diffuse lighti…☆22Updated 2 years ago
- A beautiful and performant lens flare.☆17Updated last year
- ☆38Updated 3 months ago
- Loose collection of *things*☆27Updated 3 years ago
- Exploring GPU particles with Threejs☆108Updated last year
- A particle system based on GPGPU, running with React Three Fiber☆61Updated last year
- The complete journey of a vertex, going from model coordinates to screen coordinates☆30Updated 2 years ago
- A demo of morphing shapes, using signed distance functions within a shader.☆13Updated 2 years ago
- ☆13Updated last year
- ☆76Updated 4 years ago
- Creating fireflies in three.js. FireFly Shader. FireFly Material.☆26Updated last year
- ☆21Updated last year
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆31Updated 2 years ago