EpicGames / DirectXShaderCompilerLinks
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
☆203Updated last month
Alternatives and similar repositories for DirectXShaderCompiler
Users that are interested in DirectXShaderCompiler are comparing it to the libraries listed below
Sorting:
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆119Updated 2 years ago
- ☆74Updated last month
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆67Updated last year
- Modifications to third party software used by UE4☆340Updated 2 years ago
- SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.☆20Updated 2 years ago
- ☆132Updated 2 months ago
- Components for integration between Visual Studio and Unreal Engine.☆357Updated 2 months ago
- This repository contains stable builds of several Nvidia technology merged together in Unreal Engine 4.18.3 - Visual Studio 2015 Recommen…☆279Updated 2 years ago
- ☆518Updated 5 months ago
- RTX Global Illumination (RTXGI)☆724Updated last year
- ☆414Updated 3 weeks ago
- ☆132Updated last year
- CRYENGINE source code.☆186Updated last year
- The official Animation Compression Library Unreal Engine 4 and 5 plugin☆479Updated last year
- Unreal Engine Sky Atmosphere Rendering Technique☆758Updated 2 years ago
- Intel® XeSS Plugin for Unreal* Engine☆156Updated 2 months ago
- NVIDIA Real-time Denoising (NRD) library☆580Updated this week
- Houdini Engine Plugin for Unreal Engine.☆1,450Updated this week
- Cog is a set of debug tools for Unreal Engine built on top of Dear ImGui☆432Updated last week
- CRYENGINE is a powerful real-time game development platform created by Crytek.☆95Updated 5 years ago
- HLSL Material for Unreal Engine☆510Updated last year
- The minimal source code for creating a custom mesh component and using it in Unreal Engine 4. This is an example project published with a…☆185Updated 3 years ago
- NVIDIA Material Definition Language SDK☆500Updated this week
- An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source.☆678Updated last year
- Open-source plugin with the Core module of Voxel Plugin☆365Updated 3 weeks ago
- Engineering specs for DirectX features.☆780Updated this week
- Easy to integrate memory allocation library for Direct3D 12☆850Updated 3 weeks ago
- Getting Started with RTX Ray Tracing☆668Updated 4 years ago
- [Deprecated, see LearningUnreal instead.] A bunch of notes and code snippets that I write while figuring out how to use the Unreal Engine…☆363Updated 8 months ago
- Flow is a sparse grid-based fluid simulation library for real-time applications.☆205Updated 2 months ago