EpicGames / DirectXShaderCompilerLinks
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
☆222Updated 6 months ago
Alternatives and similar repositories for DirectXShaderCompiler
Users that are interested in DirectXShaderCompiler are comparing it to the libraries listed below
Sorting:
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆117Updated 3 years ago
- ☆75Updated 5 months ago
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆68Updated last year
- ☆159Updated 2 years ago
- SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.☆22Updated 2 years ago
- This repository contains stable builds of several Nvidia technology merged together in Unreal Engine 4.18.3 - Visual Studio 2015 Recommen…☆294Updated 3 years ago
- Modifications to third party software used by UE4☆346Updated 3 years ago
- RTX Global Illumination (RTXGI)☆793Updated last year
- Components for integration between Visual Studio and Unreal Engine.☆387Updated 4 months ago
- CRYENGINE source code.☆221Updated last year
- The official Animation Compression Library Unreal Engine 4 and 5 plugin☆492Updated 2 years ago
- ☆161Updated last month
- CRYENGINE is a powerful real-time game development platform created by Crytek.☆117Updated 5 years ago
- ☆468Updated last week
- This repository is intended to be used as a code repository for learning DirectX 12.☆658Updated 2 weeks ago
- HLSL Material for Unreal Engine☆535Updated 2 years ago
- Unreal Engine Sky Atmosphere Rendering Technique☆792Updated 3 years ago
- Engineering specs for DirectX features.☆811Updated 3 weeks ago
- A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4☆993Updated last year
- Real-time path tracing library and sample☆881Updated last month
- DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur☆822Updated 2 years ago
- Unofficial repo for Frank D. Luna's "Introduction to 3D Game Programming with DirectX 12".☆211Updated 2 months ago
- Official DirectX headers available under an open source license☆683Updated this week
- Intel® XeSS Plugin for Unreal* Engine☆188Updated last month
- Unreal source explained, based on profilers.☆243Updated 2 years ago
- NVIDIA Material Definition Language SDK☆523Updated last month
- Easy to integrate memory allocation library for Direct3D 12☆950Updated last month
- Schematics from Unreal official training at https://learn.unrealengine.com/home/LearningPath/113226☆288Updated 5 years ago
- An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source.☆687Updated last year
- ☆560Updated 7 months ago