EpicGames / ShaderConductorLinks
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
☆117Updated 3 years ago
Alternatives and similar repositories for ShaderConductor
Users that are interested in ShaderConductor are comparing it to the libraries listed below
Sorting:
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆222Updated 6 months ago
- ☆75Updated 5 months ago
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆68Updated last year
- SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.☆22Updated 2 years ago
- This repository contains stable builds of several Nvidia technology merged together in Unreal Engine 4.18.3 - Visual Studio 2015 Recommen…☆294Updated 3 years ago
- ☆159Updated 2 years ago
- RTX Global Illumination (RTXGI)☆793Updated last year
- The minimal source code for adding and using a custom compute shader in Unreal Engine 4☆179Updated 2 years ago
- High-level concept explanations, detailed tutorials, performance considerations, shortcuts and other useful content that aims to improve …☆165Updated 4 years ago
- HLSL Material for Unreal Engine☆535Updated 2 years ago
- The official Animation Compression Library Unreal Engine 4 and 5 plugin☆492Updated 2 years ago
- A compute shader plugin that is capable of sorting positional data in parallel directly on the GPU.☆137Updated 5 years ago
- ☆161Updated last month
- Intel® XeSS Plugin for Unreal* Engine☆188Updated last month
- Unreal Engine 5 plugin template for adding custom rendering pass to the engine with a SceneViewExtension☆178Updated 7 months ago
- Sample Projects/Plugins for Mesh Processing in Unreal Engine☆260Updated 2 years ago
- Shell based fur plugin for Unreal Engine 5☆115Updated last year
- Texture Sets is a plugin developed by SEED for Unreal Engine 5, and provides an opt-in framework for building advanced, streamlined textu…☆206Updated 9 months ago
- FMOD Studio integration with Unreal.☆229Updated this week
- A plugin that adds easy access to Renderdoc inside UE4☆187Updated 8 years ago
- Components for integration between Visual Studio and Unreal Engine.☆387Updated 4 months ago
- NVIDIA Material Definition Language SDK☆523Updated last month
- Unreal Engine Sky Atmosphere Rendering Technique☆792Updated 3 years ago
- Modifications to third party software used by UE4☆346Updated 3 years ago
- ☆468Updated last week
- ☆147Updated 3 weeks ago
- The minimal source code for creating a custom mesh component and using it in Unreal Engine 4. This is an example project published with a…☆197Updated 3 years ago
- Unreal source explained, based on profilers.☆243Updated 2 years ago
- Houdini Engine Plugin for Unreal Engine 4 - Version 2☆297Updated 3 years ago
- Demo of parallel-for flocking algorithm on Unreal4☆63Updated 7 years ago